示例#1
0
 // Start is called before the first frame update
 void Start()
 {
     _player = player.GetComponent <rvMovementPers>();
 }
示例#2
0
 // Start is called before the first frame update
 void Start()
 {
     Time.timeScale = 1;
     numEnemies     = GameObject.FindGameObjectsWithTag("Enemy").Length + GameObject.FindGameObjectsWithTag("EnemyFollow").Length;
     player         = GameObject.FindGameObjectWithTag("Player").GetComponent <rvMovementPers>();
 }