Inheritance: MonoBehaviour
 void Start()
 {
     joystick = FindObjectOfType <Joystick>();
     rg       = player.GetComponent <Rigidbody>();
     an       = player.GetComponent <Animator>();
     r        = FindObjectOfType <rope>();
     temp     = MoveSpeed;
     PV       = GetComponent <PhotonView>();
     jumpButton.GetComponent <Button>().onClick.AddListener(OnJumpClick);
     crouchUpButton.GetComponent <Button>().onClick.AddListener(GetUp);
     crouchDownButton.GetComponent <Button>().onClick.AddListener(GetDown);
 }
示例#2
0
 void Start()
 {
     r = FindObjectOfType <rope>();
 }