private static Color[] getColorPalette(rak.world.World.WorldType worldType) { if (worldType != rak.world.World.WorldType.CLASSM) { return(null); } else { return(new Color[] { Color.yellow, Color.blue, Color.cyan, Color.green, Color.red }); } }
public static void Initialize(rak.world.World.WorldType worldType) { noiseSource = RAKUtilities.getTexture("Noise"); colors = getColorPalette(worldType); }