示例#1
0
    IEnumerator Start()
    {
        sound = GetComponent <AudioSource>();
        WWWForm table_form = new WWWForm();

        table_form.AddField("questPost", tablescore);
        WWW questionData = new WWW(questionUrl, table_form);

        yield return(questionData);

        string questionDataString = questionData.text;

        //Debug.Log (questionDataString);
        questions = questionDataString.Split(';');
        //Debug.Log (questions.Length);

        for (int x = 0; x < (questions.Length - 1); x++)
        {
            randomNumbers.Add(x);
        }
        GameObject  thePlayer2    = GameObject.Find("prefManager");
        prefmanager playerScript2 = thePlayer2.GetComponent <prefmanager>();

        username.text = playerScript2.userID;

        InvokeRepeating("minusTime", 1.0f, 1.0f);
    }
示例#2
0
    public void setPref(string id)
    {
        GameObject  thePlayer    = GameObject.Find("prefManager");
        prefmanager playerScript = thePlayer.GetComponent <prefmanager>();

        playerScript.userID = id;
        Debug.Log("save_user" + playerScript.userID);
    }
示例#3
0
    private void Start()
    {
        StartCoroutine("Mula");
        HeroPrefab = Resources.Load <GameObject>("HeroM");
        GameObject  thePlayer4    = GameObject.Find("prefManager");
        prefmanager playerScript4 = thePlayer4.GetComponent <prefmanager>();

        username.text = playerScript4.userID;
    }
示例#4
0
    private void Start()
    {
        sound = GetComponent <AudioSource>();
        StartCoroutine("Mula");

        GameObject  thePlayer4    = GameObject.Find("prefManager");
        prefmanager playerScript4 = thePlayer4.GetComponent <prefmanager>();

        username.text = playerScript4.userID;

        StartCoroutine("gender");
    }
示例#5
0
    IEnumerator Start()
    {
        GameObject  thePlayer2    = GameObject.Find("prefManager");
        prefmanager playerScript2 = thePlayer2.GetComponent <prefmanager>();

        username.text = playerScript2.userID;


        WWWForm userform = new WWWForm();

        userform.AddField("usernamePost", username.text);

        WWW userData = new WWW(profileUrl, userform);

        yield return(userData);

        score = userData.text;
        Debug.Log(score);
        Show();
    }
示例#6
0
    IEnumerator Start()
    {
        GameObject  thePlayer2    = GameObject.Find("prefManager");
        prefmanager playerScript2 = thePlayer2.GetComponent <prefmanager>();

        username.text = playerScript2.userID;

        //1st button
        WWWForm form = new WWWForm();

        form.AddField("usernamePost", username.text);
        form.AddField("scorePost", scoredb1);
        WWW www = new WWW(starUrl, form);

        yield return(www);

        Debug.Log(www.text);

        int userscore = int.Parse(www.text);

        if (userscore == 100)
        {
            star1.SetActive(true);
            star2.SetActive(true);
            star3.SetActive(true);
        }
        else if (userscore >= 70 && userscore < 100)
        {
            star1.SetActive(true);
            star2.SetActive(true);
        }
        else if (userscore >= 40 && userscore < 70)
        {
            star1.SetActive(true);
        }

        score1.text = www.text;

        //2nd button
        WWWForm form2 = new WWWForm();

        form2.AddField("usernamePost", username.text);
        form2.AddField("scorePost", scoredb2);
        WWW www2 = new WWW(starUrl, form2);

        yield return(www2);

        Debug.Log(www2.text);

        int userscore2 = int.Parse(www2.text);

        if (userscore2 == 100)
        {
            star4.SetActive(true);
            star6.SetActive(true);
            star5.SetActive(true);
        }
        else if (userscore2 >= 70 && userscore2 < 100)
        {
            star4.SetActive(true);
            star5.SetActive(true);
        }
        else if (userscore2 >= 40 && userscore2 < 70)
        {
            star4.SetActive(true);
        }

        score2.text = www2.text;
    }