public void addPortail(Player p, ushort x, ushort y, ushort z) { posXYZ pos = new posXYZ(); pos.x = x; pos.y = y; pos.z = z; portails.Add(pos); Player.SendMessage(p, "Portail cree en " + x + " " + y + " " + z); }
public override void loadGame(Player p, string file) { if (file == "") { Player.SendMessage(p, "Le nom du fichier est vide"); return; } file = file.ToLower(); if (!Player.ValidName(file)) { Player.SendMessage(p, "Le nom de ficher n'est pas valide"); return; } if (!Directory.Exists("extra")) { Directory.CreateDirectory("extra"); } if (!Directory.Exists("extra/games")) { Directory.CreateDirectory("extra/games"); } if (!Directory.Exists("extra/games/" + typeGame.ToLower())) { Directory.CreateDirectory("extra/games/" + typeGame.ToLower()); } if (!File.Exists("extra/games/" + typeGame.ToLower() + "/" + file + ".txt")) { Player.SendMessage(p, "Le fichier " + file + " n'existe pas"); return; } string[] allLines = File.ReadAllLines("extra/games/" + typeGame.ToLower() + "/" + file + ".txt"); cmdAllow.Clear(); foreach (string line in allLines) { if (line == "") { continue; } if (line[0] == '#' || line.IndexOf("=") == -1) { continue; } string key = line.Split('=')[0].Trim(); string value = line.Split('=')[1].Trim(); switch (key) { case "xmin": try { gameZone.xMin = ushort.Parse(value); } catch { gameZone.xMin = 0; } break; case "xmax": try { gameZone.xMax = ushort.Parse(value); } catch { gameZone.xMax = 0; } break; case "y": try { gameZone.y = ushort.Parse(value); } catch { gameZone.y = 0; } break; case "zmin": try { gameZone.zMin = ushort.Parse(value); } catch { gameZone.zMin = 0; } break; case "zmax": try { gameZone.zMax = ushort.Parse(value); } catch { gameZone.zMax = 0; } break; case "portail": if (value.Split(' ').Length != 3) { continue; } posXYZ po = new posXYZ(); try { po.x = ushort.Parse(value.Split(' ')[0]); } catch { po.x = 0; } try { po.y = ushort.Parse(value.Split(' ')[1]); } catch { po.y = 0; } try { po.z = ushort.Parse(value.Split(' ')[2]); } catch { po.z = 0; } portails.Add(po); break; case "commandes": if (value.Split(' ').Length == 0) { continue; } foreach (string s in value.Split(' ')) { cmdAllow.Add(s); } break; default: continue; } } Player.SendMessage(p, "Chargement des configurations termine"); }