示例#1
0
  public void brilhante()
  {
      SpriteRenderer temp = Pikachu.GetComponent <SpriteRenderer>();

      if (!Pikachu.getShine())

      {
          temp.color = new Color(0f, 0f, 200f, 200f);
      }
      else
      {
          temp.color = new Color(200f, 0f, 200f, 200f);
      }
  }
示例#2
0
 // Update is called once per frame
 void Update()
 {
     if (vida <= 0)
     {
         isAlive = false;
     }
     if (!isAlive)
     {
         SpriteRenderer pokemonsr = pokemongo.GetComponent <SpriteRenderer>();
         pokemonsr.color = new Color(1, 00, 01, 0f);
     }
     if (vida > 5)
     {
         vida = 5;
     }
 }