public void brilhante() { SpriteRenderer temp = Pikachu.GetComponent <SpriteRenderer>(); if (!Pikachu.getShine()) { temp.color = new Color(0f, 0f, 200f, 200f); } else { temp.color = new Color(200f, 0f, 200f, 200f); } }
// Update is called once per frame void Update() { if (vida <= 0) { isAlive = false; } if (!isAlive) { SpriteRenderer pokemonsr = pokemongo.GetComponent <SpriteRenderer>(); pokemonsr.color = new Color(1, 00, 01, 0f); } if (vida > 5) { vida = 5; } }