示例#1
0
    public void Load()
    {
        data = saveSystem.LoadData();

        plyr.ID      = data.ID;
        plyr.xp      = data.xp;
        plyr.hlth    = data.hlth;
        plyr.moveSpd = data.moveSpd;
        plyr.moveSpd = data.moveSpd;
        plyr.jumpStr = data.jumpStr;
        plyr.ammo    = data.ammo;
        plyr.money   = data.money;
        plyr.shield  = data.shield;
    }
示例#2
0
    private void Start()
    {
        if (playerObj == null)
        {
            playerObj = Instantiate(plyrprefab);
            plyr      = playerObj.GetComponent <plyrObj>();
            data      = new plyrData(plyr);
            Debug.Log("player created");
        }


        if (saveSystem.FileCheck() == false && SceneManager.GetActiveScene().name != "EnterName")
        {
            NewData();
        }
        else
        {
            SceneManager.LoadScene("menu");
            Load();
        }
    }