示例#1
0
        private void 打开文件ToolStripMenuItem_Click_1(object sender, EventArgs e)
        {
            ;
            trackBar1.Value = 0;
            // 首先关闭播放句柄
            sk_decoder.sk_decoder__stop_pb(pb_handler);
            state_flag   = playstate.stop;
            label3.Image = global::SKN_Player.Properties.Resources.playon;
            int i = Convert.ToInt32(checkBox1.Checked);
            int j = Convert.ToInt32(checkBox2.Checked);
            // 图片控件的句柄
            IntPtr hwnd = pictureBox1.Handle;
            // 打开文件
            OpenFileDialog dlg = new OpenFileDialog();

            dlg.Filter = "h264文件(*.h264*)|*.h264|g711文件(*.g711*)|*.g711";
            if (dlg.ShowDialog() == DialogResult.OK)
            {
                FileInfo path      = new FileInfo(dlg.FileName);
                string   file_path = path.FullName;
                // 开始播放
                pb_handler = sk_decoder.sk_decoder__start_pb(file_path, hwnd, i, j);
            }
            total_frames = sk_decoder.sk_decoder__get_range(pb_handler);
            trackBar1.SetRange(0, total_frames);
            callack = new sk_decoder.msg_callback(callback);
            sk_decoder.sk_decoder__register_timeline_callback(callack);
            state_flag = playstate.play;
        }
示例#2
0
        private void startPlay(string filePath)
        {
            int    i    = Convert.ToInt32(checkBox1.Checked);
            int    j    = Convert.ToInt32(checkBox2.Checked);
            IntPtr hwnd = pictureBox1.Handle;

            pb_handler   = sk_decoder.sk_decoder__start_pb(filePath, hwnd, i, j);
            total_frames = sk_decoder.sk_decoder__get_range(pb_handler);
            trackBar1.SetRange(0, total_frames);
            callack = new sk_decoder.msg_callback(callback);
            sk_decoder.sk_decoder__register_timeline_callback(callack);
            state_flag = playstate.play;
        }
示例#3
0
 // 暂停/播放
 private void label3_Click(object sender, EventArgs e)
 {
     if (trackBar1.Value == total_frames)
     {
         sk_decoder.sk_decoder__set_timeline(pb_handler, 0);
         label3.Image = global::SKN_Player.Properties.Resources.pauseon;
         state_flag   = playstate.stop;
     }
     sk_decoder.sk_decoder__play(pb_handler, !(pb_pause = !pb_pause));
     if (state_flag == playstate.play)
     {
         label3.Image = global::SKN_Player.Properties.Resources.pauseon;
         state_flag   = playstate.stop;
     }
     else
     {
         label3.Image = global::SKN_Player.Properties.Resources.playon;
         state_flag   = playstate.play;
     }
 }