public void moveright_Test()
    {
        var playermove = new playermovement();

        var d_button = 1;

        var exectedDirction = 1;

        var rightDirction = playermove.moveUp(d_button);

        Assert.That(exectedDirction, Is.EqualTo(rightDirction));
    }
    public void moveDown_Test()
    {
        var playermove = new playermovement();

        var s_button = -1;

        var exectedDirction = -1;

        var downDirction = playermove.moveUp(s_button);

        Assert.That(exectedDirction, Is.EqualTo(downDirction));
    }
    public void moveLeft_Test()
    {
        var playermove = new playermovement();

        var a_button = -1;

        var exectedDirction = -1;

        var leftDirction = playermove.moveUp(a_button);

        Assert.That(exectedDirction, Is.EqualTo(leftDirction));
    }
    public void moveUp_Test()
    {
        var playermove = new playermovement();

        var w_button = 1;

        var exectedDirction = 1;

        var upDirction = playermove.moveUp(w_button);

        Assert.That(exectedDirction, Is.EqualTo(upDirction));
    }