void Start() { script = GameObject.FindGameObjectWithTag("Player").GetComponent <playergoboing>(); }
// Start is called before the first frame update void Start() { start = transform.position; leftbound = start.x - leftbound; script = GameObject.FindGameObjectWithTag("Player").GetComponent <playergoboing>(); }
// Start is called before the first frame update void Start() { script = GameObject.FindGameObjectWithTag("Player").GetComponent <playergoboing>(); InvokeRepeating("mske", startdelay, repeatdelay); }