public void onClickJoinRoom() { //RoomOptions roomOptions = new RoomOptions(); //roomOptions.MaxPlayers = 2; //PhotonNetwork.JoinOrCreateRoom(joinRoomInput.text, roomOptions, TypedLobby.Default); ////PhotonNetwork.JoinRoom(joinRoomInput.text); pHandler.joinOrCreateRoom(); }
public void OnClickJoinRoom() { pHandler.joinOrCreateRoom(); }
public void OnClickJoinRoom() { pHandler.joinOrCreateRoom(joinRoomInput.text); }
public void onClickJoinRoom() { handler.joinOrCreateRoom(); }