// Use this for initialization void Start() { anim = GetComponent <Animator>(); source = GetComponent <AudioSource>(); gm = GameObject.FindGameObjectWithTag("GameManager").GetComponent <pgGameManager>(); ui = GameObject.FindGameObjectWithTag("GameManager").GetComponentInChildren <pgUIManager>(); cm = GameObject.FindGameObjectWithTag("GameManager").GetComponentInChildren <pgCollectibleManager>(); }
// Use this for initialization void Start() { ui = GameObject.FindGameObjectWithTag("GameManager").GetComponentInChildren <pgUIManager>(); posOffset = transform.position; }
// Use this for initialization void Start() { cm = GetComponentInChildren <pgCollectibleManager>(); ui = GetComponentInChildren <pgUIManager>(); source = GetComponent <AudioSource>(); }