// Use this for initialization void Start() { creatFileToWrite(); if (!passController) { passController = GameObject.FindWithTag("PasscodeController").GetComponent <passcodeController>(); } }
public void Start() { if (!passController) { passController = GameObject.FindWithTag("PasscodeController").GetComponent <passcodeController>(); } player = GameObject.FindWithTag("Player"); playerVRComponent = player.transform.GetChild(0); roomNumber = Convert.ToInt32(transform.parent.transform.parent.gameObject.tag[4].ToString()); recordData = GameObject.FindWithTag("Player").GetComponent <DataRecording>(); audioSource = GetComponent <AudioSource>(); passcode = passController.passcodeIdOrder[roomNumber - 1]; string currentPasscodeString = gameObject.name.Substring(8); currentPasscodeOption = Convert.ToInt32(currentPasscodeString); //Debug.Log("Room no. " + roomNumber + ", passcode: " + passcode + ", currentPasscodeOption: " + currentPasscodeOption); }