public void playerOtherButtons() { if (Input.GetButtonDown("evolutions")) { if (openWindow == openCanvas.evolutions)//is activated { evolves.SetActive(false); Time.timeScale = 1; Cursor.visible = false; openWindow = openCanvas.NONE; } else if (openWindow == openCanvas.NONE) { evolves.SetActive(true); Time.timeScale = 0; Cursor.visible = true; openWindow = openCanvas.evolutions; } } if (Input.GetButtonDown("reppu")) { if (openWindow == openCanvas.reppu)//is activated { reppu.SetActive(false); Time.timeScale = 1; Cursor.visible = false; openWindow = openCanvas.NONE; } else if (openWindow == openCanvas.NONE) { gm.GetComponent <gamemanagement>().reppuVisuals(); reppu.SetActive(true); Time.timeScale = 0; Cursor.visible = true; openWindow = openCanvas.reppu; } } if (Input.GetButtonDown("map")) { if (openWindow == openCanvas.map)//is activated { map.SetActive(false); Time.timeScale = 1; Cursor.visible = false; openWindow = openCanvas.NONE; } else if (openWindow == openCanvas.NONE) { map.SetActive(true); Time.timeScale = 0; Cursor.visible = true; openWindow = openCanvas.map; } } }
public void escaping() { if (Input.GetButtonDown("esc")) { evolves.SetActive(false); reppu.SetActive(false); quests.SetActive(false); map.SetActive(false); Time.timeScale = 1; openWindow = openCanvas.NONE; buttonInt = 0; } }
public void playerOtherButtons() { //--------------------------------------------------------------------------------- if (buttonInt == 1) { if (evolves.activeSelf == false) { evolves.SetActive(true); reppu.SetActive(false); quests.SetActive(false); map.SetActive(false); Time.timeScale = 1; openWindow = openCanvas.evolutions; } else { evolves.SetActive(false); reppu.SetActive(false); quests.SetActive(false); map.SetActive(false); Time.timeScale = 1; openWindow = openCanvas.NONE; } } else if (buttonInt == 2) { if (reppu.activeSelf == false) { gm.GetComponent <gamemanagement>().reppuVisuals(); evolves.SetActive(false); reppu.SetActive(true); quests.SetActive(false); map.SetActive(false); Time.timeScale = 1; openWindow = openCanvas.reppu; } else { evolves.SetActive(false); reppu.SetActive(false); quests.SetActive(false); map.SetActive(false); Time.timeScale = 1; openWindow = openCanvas.NONE; } } else if (buttonInt == 3) { if (quests.activeSelf == false) { evolves.SetActive(false); reppu.SetActive(false); quests.SetActive(true); map.SetActive(false); Time.timeScale = 1; openWindow = openCanvas.quests; } else { evolves.SetActive(false); reppu.SetActive(false); quests.SetActive(false); map.SetActive(false); Time.timeScale = 1; openWindow = openCanvas.NONE; } } else if (buttonInt == 4) { if (map.activeSelf == false) { evolves.SetActive(false); reppu.SetActive(false); quests.SetActive(false); map.SetActive(true); Time.timeScale = 1; openWindow = openCanvas.map; } else { evolves.SetActive(false); reppu.SetActive(false); quests.SetActive(false); map.SetActive(false); Time.timeScale = 1; openWindow = openCanvas.NONE; } } buttonInt = 0; //--------------------------------------------------------------------------------- if (Input.GetButtonDown("evolutions")) { if (openWindow == openCanvas.evolutions) { evolves.SetActive(false); Time.timeScale = 1; openWindow = openCanvas.NONE; } else { evolves.SetActive(true); reppu.SetActive(false); quests.SetActive(false); map.SetActive(false); Time.timeScale = 1; openWindow = openCanvas.evolutions; } } else if (Input.GetButtonDown("reppu")) { if (openWindow == openCanvas.reppu) { reppu.SetActive(false); Time.timeScale = 1; openWindow = openCanvas.NONE; } else { evolves.SetActive(false); reppu.SetActive(true); quests.SetActive(false); map.SetActive(false); Time.timeScale = 1; openWindow = openCanvas.reppu; } } else if (Input.GetButtonDown("quests")) { if (openWindow == openCanvas.quests) { quests.SetActive(false); Time.timeScale = 1; openWindow = openCanvas.NONE; } else { evolves.SetActive(false); reppu.SetActive(false); quests.SetActive(true); map.SetActive(false); Time.timeScale = 1; openWindow = openCanvas.quests; } } else if (Input.GetButtonDown("map")) { if (openWindow == openCanvas.map) { map.SetActive(false); Time.timeScale = 1; openWindow = openCanvas.NONE; } else { evolves.SetActive(false); reppu.SetActive(false); quests.SetActive(false); map.SetActive(true); Time.timeScale = 1; openWindow = openCanvas.map; } } }