示例#1
0
    void Start()
    {
//		AudioSource shoot = GetComponent<AudioSource> ();
        panelCaution.SetActive(false);
        playerhp  = GameObject.FindGameObjectWithTag("Player").GetComponent <onCollisionPlayerDetection> ();
        temp_skor = 0;
    }
示例#2
0
    void Start()
    {
//		skorTXT.GetComponentInChildren<Text>().enabled=false;
//		skorTXT.enabled = false;
        panelController.gameObject.GetComponent <Image>().enabled = true;
        textScore.SetActive(false);

        panelGO.SetActive(false);
        panelWin.SetActive(false);
        playerhp    = GameObject.FindGameObjectWithTag("Player").GetComponent <onCollisionPlayerDetection> ();
        playerIsWin = GameObject.FindGameObjectWithTag("Player").GetComponent <DistanceTimer> ();
    }