示例#1
0
    // Use this for initialization
    void Start()
    {
        x       = 0;
        minPosY = -4.6f;

        /*for (x = 5; x <= 95; x += 15) {
         *      y = Random.Range(0.0f,3.0f);
         *      Debug.Log (y.ToString ());
         *      posY = minPosY + y;
         *      Instantiate (obs, new Vector2 (x, posY), Quaternion.identity);
         * }*/


        for (int i = 0; i < 10; ++i)
        {
            ob [i]          = new obstacles();
            ob [i].obs      = Instantiate(obs, new Vector3(0, 0, 2.53f), Quaternion.identity);
            ob [i].onScreen = false;
        }
    }
 private void Start()
 {
     _father = spawner._inst.activeObstacles[spawner._inst.activeObstacles.Count - 1];
 }