示例#1
0
    // Use this for initialization
    void Start()
    {
        Bola       = GameObject.Find("Bola").GetComponent <bola>();
        obstacles  = GameObject.Find("ObstacleController").GetComponent <obstacleController>();
        cameraMain = GameObject.Find("MainCamera").GetComponent <cameraMove>();
        back       = GameObject.Find("BackgroundController").GetComponent <background>();

        deadCanvas.SetActive(false);

        pressSpaceT.SetActive(true);

        final   = false;
        running = false;
    }
示例#2
0
    // Use this for initialization
    void Start()
    {
        myRigidbody = GetComponent <Rigidbody2D>();

        myCollider = GetComponent <BoxCollider2D>();

        myCircleCollider = GetComponent <CircleCollider2D>();

        myAnimator = GetComponent <Animator>();

        obstacleCtrl = GameObject.FindObjectOfType <obstacleController>();

        theScoreController = FindObjectOfType <scoreController>();
    }
 void Start()
 {
     instance = this;
     particle = GameObject.Find("Particle").GetComponent <ParticleSystem>();
 }