// +++ class methods ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ public void Init() { _networkManager = GameObject.Find("managers").GetComponent <nvpNetworkManager>(); _multiplayerManager = this.gameObject.GetComponent <nvpMultiplayerManager>(); // enable scene camera _rootCamera = GameObject.Find("Main Camera"); _gameCamera = GameObject.Find("Game Camera"); _rootCamera.SetActive(false); _gameCamera.SetActive(true); }
private void Init() { _Body = this.GetComponent <Rigidbody>(); _MultiplayerManager = GameObject.Find("sceneManagers").GetComponent <nvpMultiplayerManager>(); _missleLauncher = this.GetComponentInChildren <IMissleLauncher>(); }
// +++ class methods ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ private void Init() { _Body = this.GetComponent <Rigidbody>(); _MultiplayerManager = GameObject.Find("sceneManagers").GetComponent <nvpMultiplayerManager>(); }