private void ExceptionCaught(BreakpointDef breakpointDef)
        {
            CorDebugThread thread = Process.GetThread(breakpointDef.m_pid);

            CorDebugFrame frame = thread.Chain.GetFrameFromDepthnanoCLR(breakpointDef.m_depth);

            Debug.Assert((breakpointDef.m_flags & BreakpointDef.c_EXCEPTION_UNWIND) != 0);

            Process.EnqueueEvent(new ManagedCallbacks.ManagedCallbackExceptionUnwind(thread, frame, CorDebugExceptionUnwindCallbackType.DEBUG_EXCEPTION_INTERCEPTED));
        }
        protected CorDebugBreakpointBase(CorDebugProcess process)
        {
            m_breakpointDef       = new BreakpointDef();
            m_breakpointDef.m_id  = s_idNext++;
            m_breakpointDef.m_pid = BreakpointDef.c_PID_ANY;

            m_appDomain = null;
            m_process   = process;

            Debug.Assert(s_idNext != s_idNull);
        }
        private void ThreadCreated(BreakpointDef breakpointDef)
        {
            CorDebugThread thread = Process.GetThread(breakpointDef.m_pid);

            Debug.Assert(thread == null || thread.IsVirtualThread);
            if (thread == null)
            {
                thread = new CorDebugThread(Process, breakpointDef.m_pid, null);
                Process.AddThread(thread);
            }
        }
        private void EvalComplete(BreakpointDef breakpointDef)
        {
            CorDebugThread thread = Process.GetThread(breakpointDef.m_pid);

            //This currently gets called after BreakpointHit updates the list of threads.
            //This should nop as long as func-eval happens on separate threads.

            Debug.Assert(thread == null);

            Process.RemoveThread(thread);
        }
        private void ThreadTerminated(BreakpointDef breakpointDef)
        {
            CorDebugThread thread = Process.GetThread(breakpointDef.m_pid);

            // Thread could be NULL if this function is called as result of Thread.Abort in
            // managed application and application does not catch expeption.
            // ThreadTerminated is called after thread exits in managed application.
            if (thread != null)
            {
                Process.RemoveThread(thread);
            }
        }
        public override void Hit(BreakpointDef breakpointDef)
        {
#if NO_THREAD_CREATED_EVENTS
            if ((breakpointDef.m_flags & BreakpointDef.c_EVAL_COMPLETE) != 0)
            {
                EvalComplete(breakpointDef);
            }
#else
            if ((breakpointDef.m_flags & BreakpointDef.c_THREAD_CREATED) != 0)
            {
                ThreadCreated(breakpointDef);
            }
            else if ((breakpointDef.m_flags & BreakpointDef.c_THREAD_TERMINATED) != 0)
            {
                ThreadTerminated(breakpointDef);
            }
#endif
            else if ((breakpointDef.m_flags & BreakpointDef.c_EXCEPTION_THROWN) != 0)
            {
                ExceptionThrown(breakpointDef);
            }
            else if ((breakpointDef.m_flags & BreakpointDef.c_EXCEPTION_CAUGHT) != 0)
            {
                ExceptionCaught(breakpointDef);
            }
            else if ((breakpointDef.m_flags & BreakpointDef.c_ASSEMBLIES_LOADED) != 0)
            {
                AssembliesLoaded(breakpointDef);
            }
            else if ((breakpointDef.m_flags & BreakpointDef.c_BREAK) != 0)
            {
                Break(breakpointDef);
            }
            else
            {
                Debug.Assert(false, "unknown CLREvent breakpoint");
            }
        }
        public override void Hit(BreakpointDef breakpointDef)
        {
            CorDebugThread thread = Process.GetThread(breakpointDef.m_pid);

            Process.EnqueueEvent(new ManagedCallbacks.ManagedCallbackBreakpoint(thread, this, TypeToMarshal));
        }
示例#8
0
        public override bool ShouldBreak(BreakpointDef breakpointDef)
        {
            bool fStop = true;
            CorDebugStepReason reason;

            //optimize, optimize, optimize No reason to get list of threads, and get thread stack for each step!!!
            ushort flags    = breakpointDef.m_flags;
            int    depthOld = (int)m_frame.DepthnanoCLR;
            int    depthNew = (int)breakpointDef.m_depth;
            int    dDepth   = depthNew - depthOld;

            if ((flags & BreakpointDef.c_STEP) != 0)
            {
                if ((flags & BreakpointDef.c_STEP_IN) != 0)
                {
                    if (this.Process.Engine.Capabilities.ExceptionFilters && breakpointDef.m_depthExceptionHandler == BreakpointDef.c_DEPTH_STEP_INTERCEPT)
                    {
                        reason = CorDebugStepReason.STEP_INTERCEPT;
                    }
                    else
                    {
                        reason = CorDebugStepReason.STEP_CALL;
                    }
                }
                else if ((flags & BreakpointDef.c_STEP_OVER) != 0)
                {
                    reason = CorDebugStepReason.STEP_NORMAL;
                }
                else
                {
                    if (this.Process.Engine.Capabilities.ExceptionFilters & breakpointDef.m_depthExceptionHandler == BreakpointDef.c_DEPTH_STEP_EXCEPTION_HANDLER)
                    {
                        reason = CorDebugStepReason.STEP_EXCEPTION_HANDLER;
                    }
                    else
                    {
                        reason = CorDebugStepReason.STEP_RETURN;
                    }
                }
            }
            else if ((flags & BreakpointDef.c_EXCEPTION_CAUGHT) != 0)
            {
                reason = CorDebugStepReason.STEP_EXCEPTION_HANDLER;
                if (dDepth > 0)
                {
                    fStop = false;
                }
                else if (dDepth == 0)
                {
                    fStop = (this.Debugging_Execution_BreakpointDef.m_flags & BreakpointDef.c_STEP_OVER) != 0;
                }
                else
                {
                    fStop = true;
                }
            }
            else if ((flags & BreakpointDef.c_THREAD_TERMINATED) != 0)
            {
                reason = CorDebugStepReason.STEP_EXIT;

                this.Active = false;
                fStop       = false;
            }
            else
            {
                Debug.Assert(false);
                throw new ApplicationException("Invalid stepper hit received");
            }

            if (m_ranges != null && reason == CorDebugStepReason.STEP_NORMAL && breakpointDef.m_depth == this.Debugging_Execution_BreakpointDef.m_depth)
            {
                foreach (COR_DEBUG_STEP_RANGE range in m_ranges)
                {
                    if (Utility.InRange(breakpointDef.m_IP, range.startOffset, range.endOffset - 1))
                    {
                        fStop = false;
                        break;
                    }
                }

                Debug.Assert(Utility.FImplies(m_ranges != null && m_ranges.Length == 1, fStop));
            }

            if (fStop && reason != CorDebugStepReason.STEP_EXIT)
            {
                uint          depth = breakpointDef.m_depth;
                CorDebugFrame frame = this.m_thread.Chain.GetFrameFromDepthnanoCLR(depth);

                m_ranges = null;
                Initialize(frame);

                //Will callback with wrong reason if stepping through internal calls?????
                //If we don't stop at an internal call, we need to reset/remember the range somehow?
                //This might be broken if a StepRange is called that causes us to enter an internal function
                fStop = !m_frame.Function.IsInternal;
            }

            m_reasonStopped = reason;
            return(fStop);
        }
示例#9
0
 public override void Hit(BreakpointDef breakpointDef)
 {
     this.m_ranges = null;
     this.Active   = false;
     this.Process.EnqueueEvent(new ManagedCallbacks.ManagedCallbackStepComplete(m_frame.Thread, this, m_reasonStopped));
 }
 public virtual bool ShouldBreak(BreakpointDef breakpointDef)
 {
     return(true);
 }
 public virtual void Hit(BreakpointDef breakpointDef)
 {
 }
 public virtual bool IsMatch(BreakpointDef breakpointDef)
 {
     return(breakpointDef.m_id == m_breakpointDef.m_id);
 }
        private void Break(BreakpointDef breakpointDef)
        {
            CorDebugThread thread = Process.GetThread(breakpointDef.m_pid);

            Process.EnqueueEvent(new ManagedCallbacks.ManagedCallbackBreak(thread));
        }
 private void AssembliesLoaded(BreakpointDef breakpointDef)
 {
     Process.UpdateAssemblies();
 }
        private void ExceptionThrown(BreakpointDef breakpointDef)
        {
            CorDebugThread thread = Process.GetThread(breakpointDef.m_pid);

            thread.StoppedOnException();

            CorDebugFrame frame      = thread.Chain.GetFrameFromDepthnanoCLR(breakpointDef.m_depth);
            bool          fIsEval    = thread.IsVirtualThread;
            bool          fUnhandled = (breakpointDef.m_depthExceptionHandler == BreakpointDef.c_DEPTH_UNCAUGHT);

            if (Process.Engine.Capabilities.ExceptionFilters)
            {
                switch (breakpointDef.m_depthExceptionHandler)
                {
                case BreakpointDef.c_DEPTH_EXCEPTION_FIRST_CHANCE:
                    Process.EnqueueEvent(new ManagedCallbacks.ManagedCallbackException(thread, frame, breakpointDef.m_IP, CorDebugExceptionCallbackType.DEBUG_EXCEPTION_FIRST_CHANCE));
                    break;

                case BreakpointDef.c_DEPTH_EXCEPTION_USERS_CHANCE:
                    Process.EnqueueEvent(new ManagedCallbacks.ManagedCallbackException(thread, frame, breakpointDef.m_IP, CorDebugExceptionCallbackType.DEBUG_EXCEPTION_USER_FIRST_CHANCE));
                    break;

                case BreakpointDef.c_DEPTH_EXCEPTION_HANDLER_FOUND:
                    Process.EnqueueEvent(new ManagedCallbacks.ManagedCallbackException(thread, frame, breakpointDef.m_IP, CorDebugExceptionCallbackType.DEBUG_EXCEPTION_CATCH_HANDLER_FOUND));
                    break;
                }
            }
            else
            {
                Process.EnqueueEvent(new ManagedCallbacks.ManagedCallbackException(thread, frame, breakpointDef.m_IP, CorDebugExceptionCallbackType.DEBUG_EXCEPTION_FIRST_CHANCE));

                uint depthMin = (fUnhandled) ? 0 : breakpointDef.m_depthExceptionHandler;

                for (uint depth = breakpointDef.m_depth; depth >= depthMin; depth--)
                {
                    frame = thread.Chain.GetFrameFromDepthnanoCLR(depth);

                    if (frame != null && frame.Function.HasSymbols && frame.Function.PdbxMethod.IsJMC)
                    {
                        Process.EnqueueEvent(new ManagedCallbacks.ManagedCallbackException(thread, frame, frame.IP_nanoCLR, CorDebugExceptionCallbackType.DEBUG_EXCEPTION_USER_FIRST_CHANCE));
                        break;
                    }

                    if (depth == 0)
                    {
                        break;
                    }
                }

                if (!fUnhandled)
                {
                    frame = thread.Chain.GetFrameFromDepthnanoCLR(breakpointDef.m_depthExceptionHandler);
                    Process.EnqueueEvent(new ManagedCallbacks.ManagedCallbackException(thread, frame, breakpointDef.m_IP, CorDebugExceptionCallbackType.DEBUG_EXCEPTION_CATCH_HANDLER_FOUND));
                }
            }

            if (fUnhandled)
            {
                //eval threads are virtual, and although the physical thread has an unhandled exception, the
                //virtual thread does not.  The eval thread will get killed, but the rest of the thread chain will
                //survive, no need to confuse cpde by throwing an unhandled exception
                if (fIsEval)
                {
                    CorDebugEval eval = thread.CurrentEval;
                    eval.StoppedOnUnhandledException();

                    Debug.Assert(thread.IsVirtualThread);

                    CorDebugThread threadT = thread.GetRealCorDebugThread();
                    CorDebugFrame  frameT  = threadT.Chain.ActiveFrame;

                    //fake event to let debugging of unhandled exception occur.
                    //Frame probably needs to be an InternalStubFrame???
                    frame = thread.Chain.GetFrameFromDepthCLR(thread.Chain.NumFrames - 1);
#if DEBUG
                    CorDebugInternalFrame internalFrame = frame as CorDebugInternalFrame;
                    Debug.Assert(internalFrame != null && internalFrame.FrameType == CorDebugInternalFrameType.STUBFRAME_FUNC_EVAL);
#endif
                    Process.EnqueueEvent(new ManagedCallbacks.ManagedCallbackException(thread, frame, 0, CorDebugExceptionCallbackType.DEBUG_EXCEPTION_CATCH_HANDLER_FOUND));
                }
                else
                {
                    Process.EnqueueEvent(new ManagedCallbacks.ManagedCallbackException(thread, null, uint.MaxValue, CorDebugExceptionCallbackType.DEBUG_EXCEPTION_UNHANDLED));
                }
            }
        }