public multiplayMsg.Vector GetStartAttackDir(multiplayMsg.Vector obj) { int o = __offset(12); return(o != 0 ? obj.__init(__indirect(o + bb_pos), bb) : null); }
public multiplayMsg.Vector GetPosition(multiplayMsg.Vector obj) { int o = __offset(10); return(o != 0 ? obj.__init(__indirect(o + bb_pos), bb) : null); }