public static void parseData(mscl.InertialNode node) { //endless loop of reading in data while (true) { //get all of the next data packet from the node, with a timeout of 500 milliseconds mscl.MipDataPackets packets = node.getDataPackets(500); foreach (mscl.MipDataPacket packet in packets) { //print out the data Console.Write("Packet Received: "); //iterate over all the data points in the packet foreach (mscl.MipDataPoint dataPoint in packet.data()) { Console.Write(dataPoint.channelName() + ":"); //print out the channel data //Note: The as_string() function is being used here for simplicity. // Other methods (ie. as_float, as_uint16, as_Vector) are also available. // To determine the format that a dataPoint is stored in, use dataPoint.storedAs(). Console.Write(dataPoint.as_string() + " "); //if the dataPoint is invalid if (!dataPoint.valid()) { //print out that it is invalid Console.Write("[Invalid] "); } } Console.WriteLine(); } } }
static void Main(string[] args) { try { //create a Serial Connection with the specified COM Port, default baud rate of 921600 mscl.Connection connection = mscl.Connection.Serial(COM_PORT); //create an InertialNode with the connection mscl.InertialNode node = new mscl.InertialNode(connection); //endless loop of reading in data while (true) { //get all of the next data packet from the node, with a timeout of 500 milliseconds mscl.InertialDataPackets packets = node.getDataPackets(500); foreach (mscl.InertialDataPacket in packets) { //print out the data Console.Write("Packet Received: "); //iterate over all the data points in the packet foreach (mscl.InertialDataPoint dataPoint in packet.data()) { //print out the channel data Console.Write(dataPoint.ToString() + ": "); Console.Write(dataPoint.as_string() + " "); //Just printing this out as a string. Other methods (ie. as_float, as_uint16, as_Vector) are also available. //if the dataPoint is invalid if (!dataPoint.valid()) { //print out that it is invalid Console.Write("[Invalid] "); } } Console.WriteLine(); } } } catch (mscl.Error e) { Console.WriteLine("Error: " + e.Message); } Console.WriteLine("Press Enter to quit..."); Console.Read(); }