示例#1
0
    // Use this for initialization
    void Start()
    {
        sunMoving = GetComponent <AudioSource>();
        move      = lampara.GetComponent <moveCube>();

        SwithOn = sunSwitch.GetComponent <AudioSource>();
    }
示例#2
0
文件: sunSwitch.cs 项目: IPalos/FOS
    void Start()
    {
        move  = lampara.GetComponent <moveCube>();
        cubes = transform.GetChild(0);

        cube1 = cubes.GetChild(0).gameObject;
        cube2 = cubes.GetChild(1).gameObject;
        cube3 = cubes.GetChild(2).gameObject;
        lt    = cubes.GetChild(3).gameObject.GetComponent <Light>();
        sphe  = cubes.GetChild(4).gameObject;
    }
    // Use this for initialization
    void Start()
    {
        player          = GameObject.Find("player");
        playerTransform = player.GetComponent <Transform>();
        playerScript    = player.GetComponent <moveCube>();

        hex1Drained            = false;
        hex1Cover              = GameObject.Find("hex1Cover");
        hex1CoverTransform     = hex1Cover.transform;
        hex1GlowOutline        = GameObject.Find("hex1GlowOutline");
        hex1GlowRender         = hex1GlowOutline.GetComponent <MeshRenderer> ();
        hex1GlowRender.enabled = false;

        timeSpentOnHex1 = 2;
    }
示例#4
0
 // Use this for initialization
 void Start()
 {
     move = lampara.GetComponent <moveCube>();
     // val=AutoController.GetComponent<values>();
     // dir=new Vector3(val.x, val.y,0f);
 }