IEnumerator countDown() { for (int a = 0; a < count123.Length; a++) { count123[a].GetComponent <Animation>().Play(); if (a > 0) { hornAudioS.PlayOneShot(hornAudioS.clip); } yield return(new WaitForSeconds(0.85f)); } go.GetComponent <Animation>().Play(); hornAudioS.pitch = 1.3f; hornAudioS.volume = 0.85f; hornAudioS.PlayOneShot(hornAudioS.clip); yield return(new WaitForSeconds(0.5f)); upSc.started = true; StartCoroutine(upSc.molePoper()); }
void Start() { Application.targetFrameRate = 60; pauseCan = GameObject.FindGameObjectWithTag("pauseCan").GetComponent <Canvas>(); pauseCan.GetComponent <Canvas>().worldCamera = Camera.main; hitSc = GetComponent <moleHit>(); hornAudioS = GameObject.FindGameObjectWithTag("hornS").GetComponent <AudioSource>(); upSc = GetComponent <moleUp>(); if (SceneManager.GetActiveScene().buildIndex == 0 || SceneManager.GetActiveScene().name == "S 1 lvl 4" || SceneManager.GetActiveScene().name == "S 2 lvl 4" || SceneManager.GetActiveScene().name == "S 3 lvl 4" || SceneManager.GetActiveScene().name == "S 4 lvl 4") { startCan.SetActive(true); } else if (SceneManager.GetActiveScene().name == "S 1 lvl 1" || SceneManager.GetActiveScene().name == "S 2 lvl 1" || SceneManager.GetActiveScene().name == "S 3 lvl 1" || SceneManager.GetActiveScene().name == "S 4 lvl 1") { StartCoroutine(countDown()); } else { upSc.started = true; StartCoroutine(upSc.molePoper()); } }
void Update() { ////Auto //if (!gameOver && upSc.started && !bSc.paused && !paused) //{ // if (autoTimer > upSc.outSpeed[upSc.moleNum] + Random.Range(0.35f, 0.5f)) // { // for (int a = 0; a < upSc.moles.Length; a++) // { // if (hitNow[a]) // { // if (upSc.twoOn && a == 8) // { // upSc.twoOn = false; // upSc.pressed2 = true; // hitNow[a] = false; // upSc.moleTime2 = 0; // if (upSc.lastMole) // { // lastHit = true; // gameEnded(); // } // else // { // if (!twoMolesHit) // { // twoMolesHit = true; // } // else // { // StartCoroutine(upSc.molePoper()); // twoMolesHit = false; // } // } // } // else // { // upSc.pressed = true; // hitNow[a] = false; // sScript.score += 150; // scoreText.GetComponent<Animation>().Play(); // scoreText.GetComponent<Text>().text = sScript.score.ToString(); // scoreText.transform.GetChild(0).GetComponent<Text>().text = sScript.score.ToString(); // upSc.missMole = 0; // if (upSc.lastMole) // { // lastHit = true; // gameEnded(); // } // else // { // if (!upSc.twoOn) // { // StartCoroutine(upSc.molePoper()); // } // else if (!twoMolesHit) // { // twoMolesHit = true; // } // else // { // StartCoroutine(upSc.molePoper()); // twoMolesHit = false; // } // } // } // sound.GetComponent<AudioSource>().PlayOneShot(hitSound, 0.9f); // cam.GetComponent<Animation>().Play(); // upSc.moles[a].transform.parent.parent.GetChild(0).GetComponent<Animation>().Play(); // upSc.moles[a].GetComponent<Animation>().Play("goInFast"); // starPar.transform.position = new Vector3(upSc.moles[a].transform.parent.parent.GetChild(0).transform.position.x - 0.56f, upSc.moles[a].transform.parent.parent.GetChild(0).transform.position.y - 0.25f, 0); // starPar.GetComponent<ParticleSystem>().Emit(10); // comboHits++; // upSc.moles[a].transform.parent.parent.GetChild(3).GetChild(0).GetChild(0).GetComponent<Text>().text = comboHits + "X"; // upSc.moles[a].transform.parent.parent.GetChild(3).GetChild(0).GetChild(1).GetComponent<Text>().text = comboHits + "X"; // upSc.moles[a].transform.parent.parent.GetChild(3).GetChild(0).GetComponent<Animation>().Play(); // for (int x = 0; x < 5; x++) // { // if (sScript.gaugeNum == x) // { // if (sScript.gaugeNum < 5) // { // sScript.gaugeScore++; // bonusGauge.transform.GetChild(sScript.gaugeNum).GetComponent<Slider>().value = sScript.gaugeScore; // if (bonusGauge.transform.GetChild(sScript.gaugeNum).GetComponent<Slider>().value >= bonusGauge.transform.GetChild(sScript.gaugeNum).GetComponent<Slider>().maxValue) // { // if (sScript.gaugeNum < 5) // { // bonusGauge.transform.GetChild(sScript.gaugeNum).transform.GetChild(3).GetChild(0).GetComponent<Image>().color = new Color(bonusGauge.transform.GetChild(sScript.gaugeNum).transform.GetChild(3).GetChild(0).GetComponent<Image>().color.r, // bonusGauge.transform.GetChild(sScript.gaugeNum).transform.GetChild(3).GetChild(0).GetComponent<Image>().color.g, // bonusGauge.transform.GetChild(sScript.gaugeNum).transform.GetChild(3).GetChild(0).GetComponent<Image>().color.b, 1); // bonusGauge.transform.GetChild(sScript.gaugeNum).transform.GetChild(4).gameObject.SetActive(true); // sScript.gaugeScore = 0; // sScript.gaugeNum++; // x = 5; // comboHits = 0; // if (sScript.firstSegment) // { // sScript.firstSegment = false; // StartCoroutine("firstSegWait"); // } // } // } // } // else // { // sScript.gaugeScore++; // } // } // } // checkRank(); // autoTimer = 0; // } // } // } // else // { // Debug.Log(autoTimer); // autoTimer += Time.deltaTime; // } //} //Clicking if (Input.touchCount > 0 && Input.touchCount <= 5 && !gameOver && upSc.started && !bSc.paused && !paused /* && Input.GetMouseButtonDown(0)*/) { touch = Input.GetTouch(Input.touchCount - 1); hit[Input.touchCount] = Physics2D.Raycast(Camera.main.ScreenToWorldPoint(touch.position /*Input.mousePosition*/), Vector2.zero); if (touch.phase == TouchPhase.Began || Application.platform == RuntimePlatform.WindowsEditor) { for (int a = 0; a < upSc.moles.Length; a++) { if (hit[Input.touchCount].collider != null && hit[Input.touchCount].collider.gameObject == upSc.moles[a].transform.parent.parent.gameObject) { if (hitNow[a]) { if (upSc.twoOn && upSc.moles[a].GetComponent <multiMole>().multiPop) { upSc.moles[a].GetComponent <multiMole>().multiPop = false; hitNow[a] = false; upSc.twoOn = false; if (multiMoleHits > 1) { if (upSc.twoHits) { upSc.twoOn = false; multiMoleHits = 0; upSc.twoHits = false; if (upSc.moleLimit < upSc.moleMax) { StartCoroutine(upSc.molePoper()); } else { gameEnded(); } } } else { upSc.twoHits = true; multiMoleHits++; } } else if (upSc.threeOn && upSc.moles[a].GetComponent <multiMole>().multiPop) { upSc.moles[a].GetComponent <multiMole>().multiPop = false; hitNow[a] = false; if (multiMoleHits >= 2) { multiMoleHits = 0; upSc.threeOn = false; if (upSc.moleLimit >= upSc.moleMax) { gameEnded(); lastHit = true; } else { StartCoroutine(upSc.molePoper()); } } else { multiMoleHits++; } } else if (upSc.fourOn && upSc.moles[a].GetComponent <multiMole>().multiPop) { upSc.moles[a].GetComponent <multiMole>().multiPop = false; hitNow[a] = false; if (multiMoleHits >= 3) { multiMoleHits = 0; upSc.fourOn = false; if (upSc.moleLimit >= upSc.moleMax) { gameEnded(); lastHit = true; } else { StartCoroutine(upSc.molePoper()); } } else { multiMoleHits++; } } else if (upSc.fiveOn && upSc.moles[a].GetComponent <multiMole>().multiPop) { upSc.moles[a].GetComponent <multiMole>().multiPop = false; hitNow[a] = false; if (multiMoleHits >= 4) { multiMoleHits = 0; upSc.fiveOn = false; if (upSc.moleLimit >= upSc.moleMax) { gameEnded(); lastHit = true; } else { StartCoroutine(upSc.molePoper()); } } else { multiMoleHits++; } } else { multiMoleHits++; if (upSc.twoOn && !upSc.twoHits) { upSc.twoHits = true; if (upSc.moleLimit < upSc.moleMax) { StartCoroutine(upSc.molePoper()); } else { gameEnded(); } } else { upSc.moles[a].GetComponent <multiMole>().multiPop = false; hitNow[a] = false; if (upSc.twoOn) { if (upSc.twoHits) { upSc.twoOn = false; multiMoleHits = 0; upSc.twoHits = false; if (upSc.moleLimit < upSc.moleMax) { StartCoroutine(upSc.molePoper()); } else { gameEnded(); } } else { multiMoleHits++; upSc.twoHits = true; } } else { if (upSc.moleLimit < upSc.moleMax) { StartCoroutine(upSc.molePoper()); } else { gameEnded(); } } } } sScript.score += 150; scoreText.GetComponent <Animation>().Play(); scoreText.GetComponent <Text>().text = sScript.score.ToString(); scoreText.transform.GetChild(0).GetComponent <Text>().text = sScript.score.ToString(); upSc.missMole = 0; sound.GetComponent <AudioSource>().PlayOneShot(hitSound, 0.9f); cam.GetComponent <Animation>().Play(); upSc.moles[a].transform.parent.parent.GetChild(0).GetComponent <Animation>().Play(); upSc.moles[a].GetComponent <Animation>().Play("goInFast"); starPar.transform.position = new Vector3(upSc.moles[a].transform.parent.parent.GetChild(0).transform.position.x - 0.56f, upSc.moles[a].transform.parent.parent.GetChild(0).transform.position.y - 0.25f, 0); starPar.GetComponent <ParticleSystem>().Emit(10); comboHits++; upSc.moles[a].transform.parent.parent.GetChild(3).GetChild(0).GetChild(0).GetComponent <Text>().text = comboHits + "X"; upSc.moles[a].transform.parent.parent.GetChild(3).GetChild(0).GetChild(1).GetComponent <Text>().text = comboHits + "X"; upSc.moles[a].transform.parent.parent.GetChild(3).GetChild(0).GetComponent <Animation>().Play(); for (int x = 0; x < 5; x++) { if (sScript.gaugeNum == x) { if (sScript.gaugeNum < 5) { sScript.gaugeScore++; bonusGauge.transform.GetChild(sScript.gaugeNum).GetComponent <Slider>().value = sScript.gaugeScore; if (bonusGauge.transform.GetChild(sScript.gaugeNum).GetComponent <Slider>().value >= bonusGauge.transform.GetChild(sScript.gaugeNum).GetComponent <Slider>().maxValue) { if (sScript.gaugeNum < 5) { bonusGauge.transform.GetChild(sScript.gaugeNum).transform.GetChild(3).GetChild(0).GetComponent <Image>().color = new Color(bonusGauge.transform.GetChild(sScript.gaugeNum).transform.GetChild(3).GetChild(0).GetComponent <Image>().color.r, bonusGauge.transform.GetChild(sScript.gaugeNum).transform.GetChild(3).GetChild(0).GetComponent <Image>().color.g, bonusGauge.transform.GetChild(sScript.gaugeNum).transform.GetChild(3).GetChild(0).GetComponent <Image>().color.b, 1); bonusGauge.transform.GetChild(sScript.gaugeNum).transform.GetChild(4).gameObject.SetActive(true); sScript.gaugeScore = 0; sScript.gaugeNum++; x = 5; comboHits = 0; if (sScript.firstSegment) { sScript.firstSegment = false; StartCoroutine("firstSegWait"); } } } } else { sScript.gaugeScore++; } } } checkRank(); } else { upSc.moles[a].transform.parent.parent.GetChild(0).GetComponent <Animation>().Play(); //lose Streak //gaugeScore = 0; //if (sScript.gaugeNum < 5) //{ // bonusGauge.transform.GetChild(sScript.gaugeNum).GetComponent<Slider>().value = gaugeScore; //} //comboHits = 0; } } } } } }
void Update() { if (multiPop) { moleDownTime += Time.deltaTime; } if (moleDownTime >= moleTimeLimit && multiTimeNow) { moleDownTime = 0; multiPop = false; multiTimeNow = false; GetComponent <Animation>().Play("goIn"); for (int a = 0; a < upSc.moles.Length; a++) { if (upSc.moles[a] == gameObject) { hitSc.hitNow[a] = false; } } transform.parent.parent.GetChild(2).GetChild(0).GetChild(0).GetComponent <Text>().text = "Missed"; transform.parent.parent.GetChild(2).GetChild(0).GetChild(1).GetComponent <Text>().text = "Missed"; transform.parent.parent.GetChild(2).GetChild(0).GetComponent <Animation>().Play(); hitSc.multiMoleHits++; hitSc.comboHits = 0; sScript.gaugeScore = 0; if (sScript.gaugeNum < 5) { hitSc.bonusGauge.transform.GetChild(sScript.gaugeNum).GetComponent <Slider>().value = sScript.gaugeScore; } if (hitSc.multiMoleHits > 4 && upSc.fiveOn) { upSc.fiveOn = false; hitSc.multiMoleHits = 0; if (upSc.moleLimit < upSc.moleMax) { StartCoroutine(upSc.molePoper()); } else { hitSc.gameEnded(); } } else if (hitSc.multiMoleHits > 3 && upSc.fourOn) { upSc.fourOn = false; hitSc.multiMoleHits = 0; if (upSc.moleLimit < upSc.moleMax) { StartCoroutine(upSc.molePoper()); } else { hitSc.gameEnded(); } } else if (hitSc.multiMoleHits > 2 && upSc.threeOn) { upSc.threeOn = false; hitSc.multiMoleHits = 0; if (upSc.moleLimit < upSc.moleMax) { StartCoroutine(upSc.molePoper()); } else { hitSc.gameEnded(); } } else if (hitSc.multiMoleHits > 1 && upSc.twoOn) { if (upSc.twoHits) { upSc.twoOn = false; hitSc.multiMoleHits = 0; upSc.twoHits = false; if (upSc.moleLimit < upSc.moleMax) { StartCoroutine(upSc.molePoper()); } else { hitSc.gameEnded(); } } else { upSc.twoHits = true; } } else { if (upSc.twoOn) { if (upSc.twoHits) { upSc.twoOn = false; hitSc.multiMoleHits = 0; upSc.twoHits = false; if (upSc.moleLimit < upSc.moleMax) { StartCoroutine(upSc.molePoper()); } else { hitSc.gameEnded(); } } else { upSc.twoHits = true; } } else { if (upSc.moleLimit < upSc.moleMax) { StartCoroutine(upSc.molePoper()); } else { hitSc.gameEnded(); } } } } }