public bool PlayGame(view.Console a_view, model.GameFacade a_game) { a_view.PresentInstructions(); a_view.DisplayHands(a_game.GetDealerHand(), a_game.GetDealerScore(), a_game.GetPlayerHand(), a_game.GetPlayerScore()); if (a_game.IsGameOver()) { a_view.DisplayWinner(a_game.IsPlayerWinner()); } view.Console.Event e; e = a_view.GetEvent(); if (e == view.Console.Event.Quit) { return false; } if (e == view.Console.Event.Start) { a_game.StartNewRound(); } if (e == view.Console.Event.Hit) { a_game.Hit(); } if (e == view.Console.Event.Stand) { a_game.Stand(); } return true; }