// Display view to delete a boat (pick boat, confirmation window), delete the boat from the member private void DeleteBoat(model.Member member) { if (member.Boats.Count() == 0) { DoMemberView(member); } else { try { model.Boat boatToDelete = _boatView.GetBoatToEditOrDelete(member, "delete"); if (_boatView.ConfirmDelete() == true) { member.DeleteBoat(boatToDelete); _list.SaveMemberList(); } DoMemberView(member); } catch (Exception ex) { _boatView.DisplayErrorMessage(ex.Message); _boatView.PressKeyToContinue(); DoMemberView(member); } } }
/// <summary> /// Display a member to the user /// </summary> /// <param name="a_member">model.Member. The member to be displayed</param> /// <param name="showPNumber">bool. True if the Personal Number should be displayed, false otherwise</param> /// <param name="showBoats">bool. True if the boats the user owns should be displayed, false if only the number of boats owned should be displayed</param> public void DisplayMember(model.Member a_member, bool showPNumber, bool showBoats) { System.Console.WriteLine("---"); System.Console.WriteLine("MemberID: {0}", a_member.GetMemberID()); System.Console.WriteLine("Name: {0}", a_member.GetName()); if (showPNumber) { System.Console.WriteLine("Personal Number: {0}", a_member.GetPNumber()); } List <model.Boat> boats = a_member.GetBoatList().GetBoats(); if (boats.Count > 0) { if (showBoats) { System.Console.WriteLine("Boats:"); foreach (model.Boat boat in boats) { DisplayBoat(boat); } } else { System.Console.WriteLine("Boats: {0}", boats.Count); } } }
// Display views, get inputs to create/save boat to a member private void AddBoat(model.Member member) // Which member to add the boat to { try { _memberView.DisplayMember(member); model.Boat.BoatType type = _boatView.GetTypeFromUser(); double length = _boatView.GetLengthFromUser(); DateTime registrationDate = _boatView.GetRegistrationDate(); model.Boat boat = new model.Boat(type, length, registrationDate); member.AddBoat(boat); _list.SaveMemberList(); DoMemberView(member); } catch (Exception ex) { _memberView.DisplayMember(member); _boatView.DisplayErrorMessage(ex.Message); if (_boatView.DoesUserWantsToQuit() == true) { DoMemberView(member); } else { AddBoat(member); } } }
// Display view to change a boat's lenght, get new length and do the change // Note: Edit boat? isn't more correct to remove a boat and register a new? or is it when you "remodel" an existing boat private void EditBoat(model.Member member) { // Only able to edit and delete boats if you own a boat if (member.Boats.Count() == 0) { DoMemberView(member); } else { try { model.Boat boatToEdit = _boatView.GetBoatToEditOrDelete(member, "edit"); boatToEdit.Length = _boatView.GetLengthFromUser(); _list.SaveMemberList(); DoMemberView(member); } catch (Exception ex) { _memberView.DisplayMember(member); _memberView.DisplayErrorMessage(ex.Message); if (_memberView.DoesUserWantsToQuit() == true) { DoMemberView(member); } else { EditBoat(member); } } } }
public void DeleteMember() { string memberId = MemberView.InputMemberIdToDelete(); model.Member member = Roster.FindMemberById(memberId); Roster.DeleteMember(member); }
// Display views, get inputs to create/save member to list private void AddMember() { try { _startView.DisplayStartMenu(); int memberId = _list.GetUniqueMemberId(); string name = _startView.GetStringFromUser(true); string personalNumber = _startView.GetStringFromUser(false); model.Member member = new model.Member(memberId, name, personalNumber); // Throws exception if fail _list.AddMember(member); _list.SaveMemberList(); DoMemberView(member); } // Using catch do display error messages to user catch (Exception ex) { _startView.DisplayErrorMessage(ex.Message); if (_startView.DoesUserWantsToQuit() == true) { DoStartMenu(); } else { AddMember(); } } }
// With some validation to confirm the delete public bool ConfirmDelete(model.Member m) { Console.WriteLine("-----------------------------------"); Console.ForegroundColor = ConsoleColor.Red; Console.Write(" Repeat the memberId to confirm: "); try { int memberId = int.Parse(Console.ReadLine()); Console.WriteLine(""); if (memberId == m.MemberId) { PressKeyToContinue(); return(true); } else { Console.WriteLine(" MemberId missmatched!"); } } catch (FormatException) { Console.WriteLine("\n Invalid ID!"); } catch (Exception ex) { Console.WriteLine(ex.Message); } PressKeyToContinue(); return(false); }
public void EditMember(model.Member member) { if (member.GetMemberId() != "0") { MemberView.WriteMemberToConsole(member, true); MemberView.EditMemberMenu(); string choice = System.Console.ReadLine(); if (choice == "1") { string name = MemberView.GetNewMemberName(); member.SetName(name); MemberView.Success(); } else if (choice == "2") { string personalNumber = MemberView.GetPersonalNumber(); member.SetPersonalNumber(personalNumber); MemberView.Success(); } else if (choice == "3") { BoatController.BoatMenu(member); } else { MemberView.InvalidChoice(); } MemberView.PressToContinue(); } else { MemberView.MemberNotFound(); } }
public void NewMemberAdded(model.Member member) { System.Console.Write("Member was added successfully: "); WriteMemberToConsole(member); System.Console.WriteLine("Press any key to continue ..."); System.Console.ReadKey(); }
public void RegisterMember(string name, string personalIdentityNumber) { List<Boat> boatList = new List<Boat>(); int id = (GetLastMemberId()) + 1; model.Member newMember = new model.Member(id, name, personalIdentityNumber, boatList); AddMember(newMember); UpdateTextFile(); }
// ADD BOAT /// <summary> /// Display a header describing the add boat menu /// </summary> /// <param name="a_member">model.Member, the member to add a boat to</param> public void AddBoat(model.Member a_member) { System.Console.Clear(); System.Console.WriteLine("----------------------------------"); System.Console.WriteLine("Adding a boat for member:"); DisplayMember(a_member, true, true); System.Console.WriteLine("----------------------------------"); }
// CHANGE MEMBER INFORMATION /// <summary> /// Display a header describing the edit member menu /// </summary> /// <param name="a_member">model.Member, the member being edited</param> public void EditMember(model.Member a_member) { System.Console.Clear(); System.Console.WriteLine("----------------------------------"); System.Console.WriteLine("Editing member:"); DisplayMember(a_member, true, false); System.Console.WriteLine("----------------------------------"); }
public void DeleteBoat(model.Member member) { string id = BoatView.GetBoatIdToDelete(member.getBoats()); if (BoatView.ConfirmDelete()) { member.DeleteBoat(id); } }
public void PrintBoatInfo(model.Member member) { int ind = 1; foreach (model.Boat boat in member.Boats) { System.Console.WriteLine($"[{ind++}]: Boattype: {boat.Type} Length: {boat.LengthInFeet} feet"); } }
private void DoAddMember(model.MemberRegistry a_model, view.MainView a_view) { model.Member m = a_view.m_memberView.DoAddMemberForm(); if (m != null) { a_model.AddMember(m); a_view.SetSelectedMember(m); } }
private void DoAddBoat(view.MainView a_view, model.Member selectedMember) { model.Boat b = a_view.m_memberView.m_boatView.DoAddBoatForm(); if (b != null) { selectedMember.AddBoat(b); a_view.SetSelectedBoat(selectedMember, b); } }
private static void DoChangeBoat(view.MainView a_view, model.Member selectedMember, model.Boat selectedBoat) { model.Boat b; b = a_view.m_memberView.m_boatView.DoChangeBoatForm(selectedBoat); if (b != null) { selectedMember.UpdateBoat(selectedBoat, b); } }
public void RegisterMember(string name, string personalIdentityNumber) { List <Boat> boatList = new List <Boat>(); int id = (GetLastMemberId()) + 1; model.Member newMember = new model.Member(id, name, personalIdentityNumber, boatList); AddMember(newMember); UpdateTextFile(); }
private void SetPickedMember(int id) { _enumMembers = _memberRegister.GetMembersAsEnums(_savedData); foreach (var mem in _enumMembers.Where(mem => mem.MemberId == id).Select(mem => mem)) { _pickedMember = mem; _pickedMemberId = mem.MemberId; } }
public void MemberToStringSmall(model.Member m) { int b = 0; if (m.Boats != null) { b = m.Boats.Count; } System.Console.WriteLine("Id: {0}, Name: {1} {2}, Boats: {3}", m.MemberId, m.FirstName, m.LastName, b); }
public MemberMenuChoice DoMemberMenu(model.Member a_member) { Console.Clear(); Console.Out.WriteLine("Medlem"); PrintMember(a_member); String[] menuStrings = new String[] { "Lägg Till Ny Båt", "Välj Båt", "Ändra", "Ta Bort", "Tillbaka" }; return(DoMenu <MemberMenuChoice>(menuStrings, MemberMenuChoice.Invalid, "Medlemsmeny")); }
public void ViewSpecificMember(model.Member member) { System.Console.WriteLine("VIEW MEMBER"); System.Console.WriteLine("-------------------------"); System.Console.WriteLine("Member id:" + member.Id); System.Console.WriteLine(member.Name); System.Console.WriteLine(member.PersonalIdentityNumber); System.Console.WriteLine("Number of boats: " + member.BoatRegister.Count); System.Console.WriteLine("-------------------------"); }
// EDIT BOAT /// <summary> /// Display a header descirbing the edit boat menu /// </summary> /// <param name="a_member">model.Member, the member whos boat is being edited</param> /// <param name="a_boatID">int, the boat id of the boat being edited</param> public void EditBoat(model.Member a_member, int a_boatID) { System.Console.Clear(); System.Console.WriteLine("----------------------------------"); System.Console.WriteLine("Editing boat:"); DisplayBoat(a_member, a_boatID); System.Console.WriteLine("The boat belongs to member:"); DisplayMember(a_member, true, false); System.Console.WriteLine("----------------------------------"); }
private void PrintBoats(model.Member a_member) { List <model.Boat> a_boatList = a_member.getBoats(); int i = 1; foreach (var a_boat in a_boatList) { Console.WriteLine("\t{0}. Båttyp: {1}\tLängd: {2}", i, a_boat.Type, a_boat.Length); i++; } }
public void EditBoat(model.Member member) { string id = BoatView.EditBoatMenu(member.getBoats()); model.Boat boat = new model.Boat("Other", 1, "0"); foreach (model.Boat b in member.getBoats()) { if (b.GetId() == id) { boat = b; } } if (boat.GetId() == "0") { BoatView.BoatNotFound(); } else { string choice = BoatView.EditBoatChoice(); if (choice == "1") { BoatView.ChangeType(); string type = BoatType(); if (type.Length == 0) { BoatView.InvalidChoice(); } else { boat.setType(type); BoatView.Success(); } } else if (choice == "2") { string lengthAsString = BoatView.GetBoatLength(); if (Int32.TryParse(lengthAsString, out int length)) { boat.setLength(length); BoatView.Success(); } else { BoatView.InvalidChoice(); } } else { BoatView.InvalidChoice(); } } }
/// <summary> /// Read a response from the user, from the specific boat menu and change the users menu position accordingly /// </summary> /// <param name="a_member">model.Member, the member that owns the boat</param> /// <param name="a_boatID">int, the boatID of the boat</param> private void BoatResponse(model.Member a_member, int a_boatID) { int response = m_console.GetBoatResponse(); if (response == -1) { a_member.GetBoatList().RemoveBoat(a_boatID); GoToCurrentMenu(a_member); return; } GoToCurrentMenu(a_member, a_boatID); }
public void SetSelectedMember(model.Member a_member) { m_selectedBoatIx = -1; if (a_member != null) { m_selectedMemberId = a_member.GetId(); } else { m_selectedMemberId = -1; } }
public void MemberToString(model.Member m, BoatView v) { if (m.Boats.Count > 0) { string boats = String.Concat(m.Boats.Select(b => v.BoatToString(b))); System.Console.WriteLine("Id: {0}, Name: {1} {2}, Personal number: {3}, Boats: {4}", m.MemberId, m.FirstName, m.LastName, m.PersNum, boats); } else { string boats = "No boats added yet"; System.Console.WriteLine("Id: {0}, Name: {1} {2}, Personal number: {3}, Boats: {4}", m.MemberId, m.FirstName, m.LastName, m.PersNum, boats); } }
/// <summary> /// Displays a boat to the user /// </summary> /// <param name="a_member">model.Member. The member that ownes the boat</param> /// <param name="a_boatID">int. The ID of that boat to be displayed</param> public void DisplayBoat(model.Member a_member, int a_boatID) { foreach (model.Boat boat in a_member.GetBoatList().GetBoats()) { if (a_boatID == boat.GetBoatID()) { System.Console.WriteLine("BoatID: {0}", a_boatID); System.Console.WriteLine("Type: {0}", boat.GetBoatType()); System.Console.WriteLine("Length: {0}", boat.GetLength()); break; } } }
public bool Do(model.MemberRegistry a_model, view.MainView a_view) { model.Member selectedMember = a_view.GetSelectedMember(a_model); model.Boat selectedBoat = a_view.GetSelectedBoat(a_model); if (selectedMember == null) { view.MainView.MainMenuChoice choice; choice = a_view.DoMainMenu(); switch (choice) { case view.MainView.MainMenuChoice.AddMember: DoAddMember(a_model, a_view); return(true); case view.MainView.MainMenuChoice.ListMembers: a_view.PrintMemberList(a_model.GetMembers()); return(true); case view.MainView.MainMenuChoice.ListMembersFull: a_view.PrintFullMemberList(a_model.GetMembers()); return(true); case view.MainView.MainMenuChoice.SelectMember: model.Member m = a_view.DoSelectMember(a_model.GetMembers()); if (m != null) { a_view.SetSelectedMember(m); } return(true); case view.MainView.MainMenuChoice.Quit: default: return(false); } } else { if (selectedBoat != null) { DoSelectedBoat(a_view, selectedMember, selectedBoat); } else { DoSelectedMember(a_model, a_view, selectedMember); } return(true); } }
// DISPLAY BOAT /// <summary> /// Display the boat menu to the user /// </summary> /// <param name="a_member">model.Member. The member that ownes the boat</param> /// <param name="a_boatID">int. The boat to be edited</param> public void DisplayBoatMenu(model.Member a_member, int a_boatID) { System.Console.Clear(); System.Console.WriteLine("----------------------------------"); System.Console.WriteLine("Boat:"); DisplayBoat(a_member, a_boatID); System.Console.WriteLine("The boat belongs to member:"); DisplayMember(a_member, true, false); System.Console.WriteLine("----------------------------------"); System.Console.WriteLine("e to edit"); System.Console.WriteLine("d to delete"); System.Console.WriteLine("q to go back"); System.Console.WriteLine("----------------------------------"); }
public List<BoatListItem> filterBoats(int memberID) { model.Member m = new model.Member("", "", 0); List<BoatListItem> filteredList= new List<BoatListItem>(); List<BoatListItem> fullList = new List<BoatListItem>(); fullList = m.ReadFile(); for (int i = 0; i < fullList.Count; i++) { if (fullList[i].MemberID == memberID) { filteredList.Add(fullList[i]); } } return filteredList; }
//creating new member, calling to display instructions //try-catch for exeptions with the name and securitynumber //saving the list to the bin-file public void addNewMember() { consoleView.clear(); consoleView.displayNameInstruktions(); string name = consoleView.getInput(); consoleView.clear(); consoleView.displaySocialSecurityNumberInstruktions(); string SecurityNumber = consoleView.getInput(); int uniqeId = 0; do { uniqeId = randomNumber(); } while (isUniqeSame(uniqeId)); try { model.Member member = new model.Member(name, SecurityNumber, uniqeId); members.Add(member); } catch (Exception e) { consoleView.displayExeptions(e.ToString()); } DAL.save(members); }
//creating new member, calling to display instructions //try-catch for exeptions with the name and securitynumber //saving the list to the bin-file private void addNewMember() { consoleView.clear(); consoleView.displayNameInstruktions(); string name = consoleView.getInput(); consoleView.clear(); consoleView.displaySocialSecurityNumberInstruktions(); string SecurityNumber = consoleView.getInput(); int uniqeId = generateId.newId(DAL.Members); try { model.Member member = new model.Member(name, SecurityNumber, uniqeId); DAL.addMember(member); } catch (Exception e) { consoleView.displayExeptions(e.ToString()); } }
public void UpdateMember(string name, string socialSecurityNumber, int memberId) { model.Member memberToAdd = new model.Member(name, socialSecurityNumber, memberId); m_members.Add(memberToAdd); SaveMemberList(); }
public void RegisterMember(string name, string socialSecurityNumber) { //Randomize member ID int memberId = 0; bool isInList = false; //Make sure member ID is unique do { memberId = m_random.Next(0, 500); foreach (Member member in m_members) { if (member.MemberId == memberId) { isInList = true; } } } while (isInList); model.Member memberToAdd = new model.Member(name, socialSecurityNumber, memberId); m_members.Add(memberToAdd); SaveMemberList(); }
public void CreateMember(int memberID, string _firstName, string _lastName, string _ssn) { model.Member m_member = new model.Member(memberID, _firstName, _lastName, _ssn); _members.Add(m_member); }
// Display views, get inputs to create/save member to list private void AddMember() { try { _startView.DisplayStartMenu(); int memberId = _list.GetUniqueMemberId(); string name = _startView.GetStringFromUser(true); string personalNumber = _startView.GetStringFromUser(false); model.Member member = new model.Member(memberId, name, personalNumber); // Throws exception if fail _list.AddMember(member); _list.SaveMemberList(); DoMemberView(member); } // Using catch do display error messages to user catch (Exception ex) { _startView.DisplayErrorMessage(ex.Message); if (_startView.DoesUserWantsToQuit() == true) { DoStartMenu(); } else { AddMember(); } } }
public MemberView(model.Member member) { m_member = member; }