// Update is called once per frame void Update() { if (isPickUp == 1) { RobotScript rob = GameObject.Find("robot").GetComponent <RobotScript> (); this.transform.position = rob.transform.position; this.transform.position = rob.transform.position; } else if (isPickUp == 2) { mineralHolder mine = GameObject.Find("mineralHolder").GetComponent <mineralHolder> (); this.transform.position = mine.transform.position; mine.isIncrease = 1; isPickUp = 0; } }
// Update is called once per frame void Update() { if (isPickUp == 1) { mineralHolder mine = GameObject.Find("Mineral Holder").GetComponent <mineralHolder> (); this.transform.position = mine.transform.position; mine.isIncrease = 1; isPickUp = 0; gameController.mineralsIn += 1; isPickUp = 3; } else if (isPickUp == 2) { mineralHolder mine = GameObject.Find("Mineral Holder").GetComponent <mineralHolder> (); this.transform.position = mine.transform.position; mine.isIncrease = 1; isPickUp = 0; gameController.mineralsIn += 1; isPickUp = 3; } }