示例#1
0
    void Start()
    {
        x           = transform.position.x;
        y           = transform.position.z;
        speed_x     = 0.0f;
        speed_y     = 0.0f;
        state       = 0;
        state_timer = 0.0f;
        map         = GameObject.Find("tilemap_parent").GetComponent <map_manager>();

        player      = GameObject.Find("map_character").GetComponent <map_character_script>();
        sees_player = false;
        sentence    = 0;

        image = transform.FindChild("image").gameObject.GetComponent <Renderer>().material;
        spritesheet_square_x        = 0;
        spritesheet_square_y        = 1;
        spritesheet_animation_timer = 0.0f;
    }
示例#2
0
    void Start()
    {
        x = transform.position.x;
        y = transform.position.z;
        speed_x = 0.0f;
        speed_y = 0.0f;
        state = 0;
        state_timer = 0.0f;
        map = GameObject.Find("tilemap_parent").GetComponent<map_manager>();

        player = GameObject.Find("map_character").GetComponent<map_character_script>();
        sees_player = false;
        sentence = 0;

        image = transform.FindChild("image").gameObject.GetComponent<Renderer>().material;
        spritesheet_square_x = 0;
        spritesheet_square_y = 1;
        spritesheet_animation_timer = 0.0f;
    }