public static Offset <mainServer.schemas.FMessage.FMessage> CreateFMessage(FlatBufferBuilder builder, mainServer.schemas.FMessage.FMessageType messageType = mainServer.schemas.FMessage.FMessageType.StartGame) { builder.StartTable(1); FMessage.AddMessageType(builder, messageType); return(FMessage.EndFMessage(builder)); }
public static void AddMessageType(FlatBufferBuilder builder, mainServer.schemas.FMessage.FMessageType messageType) { builder.AddSbyte(0, (sbyte)messageType, 0); }