示例#1
0
 public static Offset <mainServer.schemas.FMessage.FMessage> CreateFMessage(FlatBufferBuilder builder,
                                                                            mainServer.schemas.FMessage.FMessageType messageType = mainServer.schemas.FMessage.FMessageType.StartGame)
 {
     builder.StartTable(1);
     FMessage.AddMessageType(builder, messageType);
     return(FMessage.EndFMessage(builder));
 }
示例#2
0
 public static void AddMessageType(FlatBufferBuilder builder, mainServer.schemas.FMessage.FMessageType messageType)
 {
     builder.AddSbyte(0, (sbyte)messageType, 0);
 }