private static void DrawGroup(msgGroup objGr, RenderingMode mode, bool selSubObjects, bool asHot) { mIObjectsList objSubList = objGr.GetChildrenList(); msgObject curSubObj = objSubList.GetHead(); while (curSubObj != null) { DrawObject(Painter.RenderingMode.GL_RENDER, curSubObj, false, false); curSubObj = objSubList.GetNext(curSubObj); } }
private void DrawScene() { msgScene scene = msgScene.GetScene(); mIObjectsList objList = scene.GetObjectsList(); msgObject curObj = objList.GetHead(); while (curObj != null) { Painter.DrawObject(Painter.RenderingMode.GL_RENDER, curObj, false, false); curObj = objList.GetNext(curObj); } }