public static void AddMsg(string Msg, libtcodWrapper.Color Col) { Lines.Add(new Message(Msg, Col)); while (Lines.Count > 90) { Lines.RemoveAt(0); } }
public TerrainTile(char c, libtcodWrapper.Color col, bool d, bool w, bool s, TerrainTypes t) { CharRepresentation = c; DrawColor = col; Destructible = d; Walkable = w; Seethrough = s; Type = t; HasBeenSeen = IsVisible = false; }
public Message(string t, libtcodWrapper.Color c) { Text = t; TextColor = c; }