/// <summary> Draws the ellipse. /// The draw-position is translated by (-offsetX,-offsetY) /// and scaled by (factorX,factorY). /// </summary> /// <param name="canvas">The canvas to draw the arrow on /// </param> /// <param name="offsetX">Translation-Vector's negative x-component /// </param> /// <param name="offsetY">Translation-Vector's negative y-component /// </param> /// <param name="factorX">Scaling-Vector*s x-component /// </param> /// <param name="factorY">Scaling-Vector*s y-component /// /// </param> public virtual void draw(Graphics2D canvas, int offsetX, int offsetY, double factorX, double factorY) { //UPGRADE_TODO: Method 'java.lang.Math.round' was converted to 'System.Math.Round' which has a different behavior. 'ms-help://MS.VSCC.2003/commoner/redir/redirect.htm?keyword="jlca1073"' int x = (int)System.Math.Round((this.x - offsetX) * factorX); //UPGRADE_TODO: Method 'java.lang.Math.round' was converted to 'System.Math.Round' which has a different behavior. 'ms-help://MS.VSCC.2003/commoner/redir/redirect.htm?keyword="jlca1073"' int y = (int)System.Math.Round((this.y - offsetY) * factorY); //UPGRADE_TODO: Method 'java.lang.Math.round' was converted to 'System.Math.Round' which has a different behavior. 'ms-help://MS.VSCC.2003/commoner/redir/redirect.htm?keyword="jlca1073"' int width = (int)System.Math.Round(this.width * factorX); //UPGRADE_TODO: Method 'java.lang.Math.round' was converted to 'System.Math.Round' which has a different behavior. 'ms-help://MS.VSCC.2003/commoner/redir/redirect.htm?keyword="jlca1073"' int height = (int)System.Math.Round(this.height * factorY); // set colors and draw canvas.setColor(bgcolor); canvas.fillOval(x, y, width + 1, height + 1); canvas.setColor(bordercolor); canvas.drawOval(x, y, width, height); // draw short-description canvas.setColor(System.Drawing.Color.Black); //UPGRADE_TODO: The equivalent in .NET for method 'java.awt.Color.getRGB' may return a different value. 'ms-help://MS.VSCC.2003/commoner/redir/redirect.htm?keyword="jlca1043"' if (bgcolor.ToArgb() == System.Drawing.Color.Black.ToArgb()) { canvas.setColor(System.Drawing.Color.White); } if (height > 10) { System.Drawing.Point textpos = calculateTextPosition(text, canvas, width, height); canvas.drawString(text, (int)textpos.X + x, (int)textpos.Y + y); } }
public virtual void draw(Graphics2D canvas, int offsetX, int offsetY, double factorX, double factorY) { //UPGRADE_TODO: Method 'java.lang.Math.round' was converted to 'System.Math.Round' which has a different behavior. 'ms-help://MS.VSCC.2003/commoner/redir/redirect.htm?keyword="jlca1073"' int ourX = (int)System.Math.Round((x - offsetX) * factorX); //UPGRADE_TODO: Method 'java.lang.Math.round' was converted to 'System.Math.Round' which has a different behavior. 'ms-help://MS.VSCC.2003/commoner/redir/redirect.htm?keyword="jlca1073"' int ourY = (int)System.Math.Round((y - offsetY) * factorY); //UPGRADE_TODO: Method 'java.lang.Math.round' was converted to 'System.Math.Round' which has a different behavior. 'ms-help://MS.VSCC.2003/commoner/redir/redirect.htm?keyword="jlca1073"' int ourWidth = (int)System.Math.Round(width * factorX); //UPGRADE_TODO: Method 'java.lang.Math.round' was converted to 'System.Math.Round' which has a different behavior. 'ms-help://MS.VSCC.2003/commoner/redir/redirect.htm?keyword="jlca1073"' int ourHeight = (int)System.Math.Round(height * factorY); //UPGRADE_WARNING: Narrowing conversions may produce unexpected results in C#. 'ms-help://MS.VSCC.2003/commoner/redir/redirect.htm?keyword="jlca1042"' int[] xpoints = new int[] { ourX + (int)(ourWidth * .25), ourX + (int)(ourWidth * .75), ourX + ourWidth, ourX }; int[] ypoints = new int[] { ourY, ourY, ourY + ourHeight, ourY + ourHeight }; canvas.setColor(bgcolor); canvas.fillPolygon(xpoints, ypoints, 4); canvas.setColor(bordercolor); canvas.drawPolygon(xpoints, ypoints, 4); canvas.setColor(System.Drawing.Color.Black); //UPGRADE_TODO: The equivalent in .NET for method 'java.awt.Color.getRGB' may return a different value. 'ms-help://MS.VSCC.2003/commoner/redir/redirect.htm?keyword="jlca1043"' if (bgcolor.ToArgb() == System.Drawing.Color.Black.ToArgb()) { canvas.setColor(System.Drawing.Color.White); } if (ourHeight > 10) { System.Drawing.Point textpos = calculateTextPosition(text, canvas, ourWidth, ourHeight); canvas.drawString(text, (int)textpos.X + ourX, (int)textpos.Y + ourY); } }
/// <summary> Draws an arrow from the From-Shape to the To-Shape /// with the choosen color. The draw-position is translated /// by (-offsetX,-offsetY) and then scaled by (factorX,factorY). /// </summary> /// <param name="canvas">The canvas to draw the arrow on /// </param> /// <param name="offsetX">Translation-Vector's negative x-component /// </param> /// <param name="offsetY">Translation-Vector's negative y-component /// </param> /// <param name="factorX">Scaling-Vector*s x-component /// </param> /// <param name="factorY">Scaling-Vector*s y-component /// /// </param> public virtual void draw(Graphics2D canvas, int offsetX, int offsetY, double factorX, double factorY) { canvas.setColor(color); /* angleFromTo is this angle ;) * (between -PI;+PI) * TO * ----------------(x)------------------- * / * /) * / @ ) * --------(x)--------------------------- * FROM */ double angleFromTo = System.Math.Atan2(- to.Y + from.Y, to.X - from.X); /* angleToFrom is this angle ;) * (between -PI;+PI) * TO * ----------------(x)------------------- * ( @ / * (/ * / * --------(x)--------------------------- * FROM */ double angleToFrom; if (angleFromTo > 0) { angleToFrom = angleFromTo - System.Math.PI; } else { angleToFrom = angleFromTo + System.Math.PI; } System.Drawing.Point pfrom = from.calculateIntersection(angleFromTo); System.Drawing.Point pto = to.calculateIntersection(angleToFrom); //UPGRADE_TODO: Method 'java.lang.Math.round' was converted to 'System.Math.Round' which has a different behavior. 'ms-help://MS.VSCC.2003/commoner/redir/redirect.htm?keyword="jlca1073"' System.Drawing.Point parrow1 = new System.Drawing.Point((int) System.Math.Round(6 * System.Math.Cos(angleToFrom + System.Math.PI / 4.0)), (int) System.Math.Round(6 * System.Math.Sin(angleToFrom + System.Math.PI / 4.0))); //UPGRADE_TODO: Method 'java.lang.Math.round' was converted to 'System.Math.Round' which has a different behavior. 'ms-help://MS.VSCC.2003/commoner/redir/redirect.htm?keyword="jlca1073"' System.Drawing.Point parrow2 = new System.Drawing.Point((int) System.Math.Round(6 * System.Math.Cos(angleToFrom - System.Math.PI / 4.0)), (int) System.Math.Round(6 * System.Math.Sin(angleToFrom - System.Math.PI / 4.0))); pfrom.X -= offsetX; pfrom.Y -= offsetY; pto.X -= offsetX; pto.Y -= offsetY; pfrom.X *= (int) (factorX); pfrom.Y *= (int) (factorY); pto.X *= (int) (factorX); pto.Y *= (int) (factorY); parrow1.X *= (int) (factorX); parrow1.Y *= (int) (factorY); parrow2.X *= (int) (factorX); parrow2.Y *= (int) (factorY); //calculate a good line width //UPGRADE_TODO: Method 'java.lang.Math.round' was converted to 'System.Math.Round' which has a different behavior. 'ms-help://MS.VSCC.2003/commoner/redir/redirect.htm?keyword="jlca1073"' int linewidth = (int) System.Math.Round(1 * System.Math.Min(factorX, factorY)); if (linewidth == 0) linewidth = 1; canvas.setStroke(new BasicStroke(linewidth)); //draw the arrow canvas.drawLine(pfrom.X, pfrom.Y, pto.X, pto.Y); canvas.drawLine(pto.X + parrow1.X, pto.Y - parrow1.Y, pto.X, pto.Y); canvas.drawLine(pto.X + parrow2.X, pto.Y - parrow2.Y, pto.X, pto.Y); }
/// <summary> /// 指定したフォントを描画するとき、描画指定したy座標と、描かれる文字の中心線のズレを調べます /// </summary> /// <param name="font"></param> /// <returns></returns> public static int getStringDrawOffset(java.awt.Font font) { int ret = 0; java.awt.Dimension size = measureString(PANGRAM, font); if (size.height <= 0) { return(0); } java.awt.Image b = null; java.awt.Graphics2D g = null; BitmapEx b2 = null; try { int string_desty = size.height * 2; // 文字列が書き込まれるy座標 int w = size.width * 4; int h = size.height * 4; b = new java.awt.Image(); b.image = new System.Drawing.Bitmap(w, h, System.Drawing.Imaging.PixelFormat.Format24bppRgb); g = new java.awt.Graphics2D(System.Drawing.Graphics.FromImage(b.image)); g.setColor(java.awt.Color.white); g.fillRect(0, 0, w, h); g.setFont(font); g.setColor(java.awt.Color.black); g.drawString(PANGRAM, size.width, string_desty); b2 = new BitmapEx(b.image); // 上端に最初に現れる色つきピクセルを探す int firsty = 0; bool found = false; for (int y = 0; y < h; y++) { for (int x = 0; x < w; x++) { java.awt.Color c = new cadencii.java.awt.Color(b2.GetPixel(x, y)); if (c.getRed() != 255 || c.getGreen() != 255 || c.getBlue() != 255) { found = true; firsty = y; break; } } if (found) { break; } } // 下端 int endy = h - 1; found = false; for (int y = h - 1; y >= 0; y--) { for (int x = 0; x < w; x++) { java.awt.Color c = new cadencii.java.awt.Color(b2.GetPixel(x, y)); if (c.getRed() != 255 || c.getGreen() != 255 || c.getBlue() != 255) { found = true; endy = y; break; } } if (found) { break; } } int center = (firsty + endy) / 2; ret = center - string_desty; } catch (Exception ex) { serr.println("Util#getStringDrawOffset; ex=" + ex); } finally { if (b != null && b.image != null) { b.image.Dispose(); } if (g != null) { g.nativeGraphics.Dispose(); } if (b2 != null && b2 != null) { b2.Dispose(); } } return(ret); }
/// <summary> Draws the ellipse. /// The draw-position is translated by (-offsetX,-offsetY) /// and scaled by (factorX,factorY). /// </summary> /// <param name="canvas">The canvas to draw the arrow on /// </param> /// <param name="offsetX">Translation-Vector's negative x-component /// </param> /// <param name="offsetY">Translation-Vector's negative y-component /// </param> /// <param name="factorX">Scaling-Vector*s x-component /// </param> /// <param name="factorY">Scaling-Vector*s y-component /// /// </param> public virtual void draw(Graphics2D canvas, int offsetX, int offsetY, double factorX, double factorY) { //UPGRADE_TODO: Method 'java.lang.Math.round' was converted to 'System.Math.Round' which has a different behavior. 'ms-help://MS.VSCC.2003/commoner/redir/redirect.htm?keyword="jlca1073"' int x = (int) System.Math.Round((this.x - offsetX) * factorX); //UPGRADE_TODO: Method 'java.lang.Math.round' was converted to 'System.Math.Round' which has a different behavior. 'ms-help://MS.VSCC.2003/commoner/redir/redirect.htm?keyword="jlca1073"' int y = (int) System.Math.Round((this.y - offsetY) * factorY); //UPGRADE_TODO: Method 'java.lang.Math.round' was converted to 'System.Math.Round' which has a different behavior. 'ms-help://MS.VSCC.2003/commoner/redir/redirect.htm?keyword="jlca1073"' int width = (int) System.Math.Round(this.width * factorX); //UPGRADE_TODO: Method 'java.lang.Math.round' was converted to 'System.Math.Round' which has a different behavior. 'ms-help://MS.VSCC.2003/commoner/redir/redirect.htm?keyword="jlca1073"' int height = (int) System.Math.Round(this.height * factorY); // set colors and draw canvas.setColor(bgcolor); canvas.fillOval(x, y, width + 1, height + 1); canvas.setColor(bordercolor); canvas.drawOval(x, y, width, height); // draw short-description canvas.setColor(System.Drawing.Color.Black); //UPGRADE_TODO: The equivalent in .NET for method 'java.awt.Color.getRGB' may return a different value. 'ms-help://MS.VSCC.2003/commoner/redir/redirect.htm?keyword="jlca1043"' if (bgcolor.ToArgb() == System.Drawing.Color.Black.ToArgb()) canvas.setColor(System.Drawing.Color.White); if (height > 10) { System.Drawing.Point textpos = calculateTextPosition(text, canvas, width, height); canvas.drawString(text, (int) textpos.X + x, (int) textpos.Y + y); } }
public virtual void draw(Graphics2D canvas, int offsetX, int offsetY, double factorX, double factorY) { //UPGRADE_TODO: Method 'java.lang.Math.round' was converted to 'System.Math.Round' which has a different behavior. 'ms-help://MS.VSCC.2003/commoner/redir/redirect.htm?keyword="jlca1073"' int ourX = (int) System.Math.Round((x - offsetX) * factorX); //UPGRADE_TODO: Method 'java.lang.Math.round' was converted to 'System.Math.Round' which has a different behavior. 'ms-help://MS.VSCC.2003/commoner/redir/redirect.htm?keyword="jlca1073"' int ourY = (int) System.Math.Round((y - offsetY) * factorY); //UPGRADE_TODO: Method 'java.lang.Math.round' was converted to 'System.Math.Round' which has a different behavior. 'ms-help://MS.VSCC.2003/commoner/redir/redirect.htm?keyword="jlca1073"' int ourWidth = (int) System.Math.Round(width * factorX); //UPGRADE_TODO: Method 'java.lang.Math.round' was converted to 'System.Math.Round' which has a different behavior. 'ms-help://MS.VSCC.2003/commoner/redir/redirect.htm?keyword="jlca1073"' int ourHeight = (int) System.Math.Round(height * factorY); //UPGRADE_WARNING: Narrowing conversions may produce unexpected results in C#. 'ms-help://MS.VSCC.2003/commoner/redir/redirect.htm?keyword="jlca1042"' int[] xpoints = new int[]{ourX + (int) (ourWidth * .25), ourX + (int) (ourWidth * .75), ourX + ourWidth, ourX}; int[] ypoints = new int[]{ourY, ourY, ourY + ourHeight, ourY + ourHeight}; canvas.setColor(bgcolor); canvas.fillPolygon(xpoints, ypoints, 4); canvas.setColor(bordercolor); canvas.drawPolygon(xpoints, ypoints, 4); canvas.setColor(System.Drawing.Color.Black); //UPGRADE_TODO: The equivalent in .NET for method 'java.awt.Color.getRGB' may return a different value. 'ms-help://MS.VSCC.2003/commoner/redir/redirect.htm?keyword="jlca1043"' if (bgcolor.ToArgb() == System.Drawing.Color.Black.ToArgb()) canvas.setColor(System.Drawing.Color.White); if (ourHeight > 10) { System.Drawing.Point textpos = calculateTextPosition(text, canvas, ourWidth, ourHeight); canvas.drawString(text, (int) textpos.X + ourX, (int) textpos.Y + ourY); } }
/// <summary> Draws an arrow from the From-Shape to the To-Shape /// with the choosen color. The draw-position is translated /// by (-offsetX,-offsetY) and then scaled by (factorX,factorY). /// </summary> /// <param name="canvas">The canvas to draw the arrow on /// </param> /// <param name="offsetX">Translation-Vector's negative x-component /// </param> /// <param name="offsetY">Translation-Vector's negative y-component /// </param> /// <param name="factorX">Scaling-Vector*s x-component /// </param> /// <param name="factorY">Scaling-Vector*s y-component /// /// </param> public virtual void draw(Graphics2D canvas, int offsetX, int offsetY, double factorX, double factorY) { canvas.setColor(color); /* angleFromTo is this angle ;) * (between -PI;+PI) * TO * ----------------(x)------------------- * / * /) * / @ ) * --------(x)--------------------------- * FROM */ double angleFromTo = System.Math.Atan2(-to.Y + from.Y, to.X - from.X); /* angleToFrom is this angle ;) * (between -PI;+PI) * TO * ----------------(x)------------------- * ( @ / * (/ * / * --------(x)--------------------------- * FROM */ double angleToFrom; if (angleFromTo > 0) { angleToFrom = angleFromTo - System.Math.PI; } else { angleToFrom = angleFromTo + System.Math.PI; } System.Drawing.Point pfrom = from.calculateIntersection(angleFromTo); System.Drawing.Point pto = to.calculateIntersection(angleToFrom); //UPGRADE_TODO: Method 'java.lang.Math.round' was converted to 'System.Math.Round' which has a different behavior. 'ms-help://MS.VSCC.2003/commoner/redir/redirect.htm?keyword="jlca1073"' System.Drawing.Point parrow1 = new System.Drawing.Point((int)System.Math.Round(6 * System.Math.Cos(angleToFrom + System.Math.PI / 4.0)), (int)System.Math.Round(6 * System.Math.Sin(angleToFrom + System.Math.PI / 4.0))); //UPGRADE_TODO: Method 'java.lang.Math.round' was converted to 'System.Math.Round' which has a different behavior. 'ms-help://MS.VSCC.2003/commoner/redir/redirect.htm?keyword="jlca1073"' System.Drawing.Point parrow2 = new System.Drawing.Point((int)System.Math.Round(6 * System.Math.Cos(angleToFrom - System.Math.PI / 4.0)), (int)System.Math.Round(6 * System.Math.Sin(angleToFrom - System.Math.PI / 4.0))); pfrom.X -= offsetX; pfrom.Y -= offsetY; pto.X -= offsetX; pto.Y -= offsetY; pfrom.X *= (int)(factorX); pfrom.Y *= (int)(factorY); pto.X *= (int)(factorX); pto.Y *= (int)(factorY); parrow1.X *= (int)(factorX); parrow1.Y *= (int)(factorY); parrow2.X *= (int)(factorX); parrow2.Y *= (int)(factorY); //calculate a good line width //UPGRADE_TODO: Method 'java.lang.Math.round' was converted to 'System.Math.Round' which has a different behavior. 'ms-help://MS.VSCC.2003/commoner/redir/redirect.htm?keyword="jlca1073"' int linewidth = (int)System.Math.Round(1 * System.Math.Min(factorX, factorY)); if (linewidth == 0) { linewidth = 1; } canvas.setStroke(new BasicStroke(linewidth)); //draw the arrow canvas.drawLine(pfrom.X, pfrom.Y, pto.X, pto.Y); canvas.drawLine(pto.X + parrow1.X, pto.Y - parrow1.Y, pto.X, pto.Y); canvas.drawLine(pto.X + parrow2.X, pto.Y - parrow2.Y, pto.X, pto.Y); }