void changePanel(iuPanel target) { StopScanning(); panelLogin.gameObject.SetActive(false); panelScan.gameObject.SetActive(false); panelDebug.gameObject.SetActive(false); switch (target) { case iuPanel.Login: panelLogin.gameObject.SetActive(true); loginErrorTexts.gameObject.SetActive(false); break; case iuPanel.Scan: panelScan.gameObject.SetActive(true); stopScanButton.gameObject.SetActive(false); scanButton.gameObject.SetActive(true); checkImage.gameObject.SetActive(false); camImage.gameObject.SetActive(false); scanButton.gameObject.SetActive(true); break; case iuPanel.Debug: panelDebug.gameObject.SetActive(true); break; } actualPanel = target; }
public void debugPanelButton() { if (actualPanel == iuPanel.Login || actualPanel == iuPanel.Scan) { debugTextIU.text = "eventname: " + eventname + "\n" + "tableconvidats: " + tableConvidats + "\n" + "tableStands: " + tableStands + "\n" + "standName: " + standName + "\n" + //"servername: " + servername + "\n" + //"username: "******"\n" + //"password: "******"\n" + //"dbname: " + dbname + "\n" + "---------------------------------\n"; debugTextIU.text += debugText; lastPanel = actualPanel; changePanel(iuPanel.Debug); } else { changePanel(lastPanel); } }