示例#1
0
        bool theNearestToObjIsCarNotMoney(RoleInGame player, Car car, interfaceOfHM.GetFPIndex getF, out OssModel.FastonPosition fp)
        {
            fp = null;
            if (car.state == CarState.waitAtBaseStation)
            {
                double distanceToDiamond;
                var    from = Program.dt.GetFpByIndex(getF.GetFPIndex());
                {
                    var fpTo = Program.dt.GetFpByIndex(player.StartFPIndex);; //this.GetPromotePositionTo(pType);

                    distanceToDiamond = CommonClass.Geography.getLengthOfTwoPoint.GetDistance(from.Latitde, from.Longitude, fpTo.Latitde, fpTo.Longitude);
                }
                foreach (var item in this._collectPosition)
                {
                    //  var from = Program.dt.GetFpByIndex(player.StartFPIndex);
                    var fpTo            = Program.dt.GetFpByIndex(item.Value);
                    var distanceToMoney = CommonClass.Geography.getLengthOfTwoPoint.GetDistance(from.Latitde, from.Longitude, fpTo.Latitde, fpTo.Longitude);
                    if (distanceToMoney <= distanceToDiamond)
                    {
                        distanceToDiamond = distanceToMoney;
                        fp = fpTo;
                        //  return false;
                    }
                }
                return(fp == null);
            }
            else if (car.state == CarState.waitOnRoad)
            {
                var    from = Program.dt.GetFpByIndex(getF.GetFPIndex());
                double distanceToDiamond;
                {
                    var fpTo = Program.dt.GetFpByIndex(car.targetFpIndex);
                    distanceToDiamond = CommonClass.Geography.getLengthOfTwoPoint.GetDistance(from.Latitde, from.Longitude, fpTo.Latitde, fpTo.Longitude);
                }
                foreach (var item in this._collectPosition)
                {
                    var fpTo            = Program.dt.GetFpByIndex(item.Value);
                    var distanceToMoney = CommonClass.Geography.getLengthOfTwoPoint.GetDistance(from.Latitde, from.Longitude, fpTo.Latitde, fpTo.Longitude);
                    if (distanceToMoney <= distanceToDiamond)
                    {
                        distanceToDiamond = distanceToMoney;
                        fp = fpTo;
                    }
                }
                return(fp == null);
            }
            else
            {
                throw new Exception("非法调用");
            }
        }
示例#2
0
        int getAttackerClosestPositionRankNum(RoleInGame player, Car car, interfaceOfHM.GetFPIndex getF)
        {
            int rank = 0;

            if (car.state == CarState.waitAtBaseStation)
            {
                double distanceToDiamond;
                var    from = Program.dt.GetFpByIndex(getF.GetFPIndex());
                {
                    var fpTo = Program.dt.GetFpByIndex(player.StartFPIndex);; //this.GetPromotePositionTo(pType);

                    distanceToDiamond = CommonClass.Geography.getLengthOfTwoPoint.GetDistance(from.Latitde, from.Longitude, fpTo.Latitde, fpTo.Longitude);
                }
                foreach (var item in this._collectPosition)
                {
                    //  var from = Program.dt.GetFpByIndex(player.StartFPIndex);
                    var fpTo            = Program.dt.GetFpByIndex(item.Value);
                    var distanceToMoney = CommonClass.Geography.getLengthOfTwoPoint.GetDistance(from.Latitde, from.Longitude, fpTo.Latitde, fpTo.Longitude);
                    if (distanceToMoney <= distanceToDiamond)
                    {
                        rank++;
                    }
                }
                return(rank);
            }
            else if (car.state == CarState.waitOnRoad)
            {
                var    from = Program.dt.GetFpByIndex(getF.GetFPIndex());
                double distanceToDiamond;
                {
                    var fpTo = Program.dt.GetFpByIndex(car.targetFpIndex);
                    distanceToDiamond = CommonClass.Geography.getLengthOfTwoPoint.GetDistance(from.Latitde, from.Longitude, fpTo.Latitde, fpTo.Longitude);
                }
                foreach (var item in this._collectPosition)
                {
                    var fpTo            = Program.dt.GetFpByIndex(item.Value);
                    var distanceToMoney = CommonClass.Geography.getLengthOfTwoPoint.GetDistance(from.Latitde, from.Longitude, fpTo.Latitde, fpTo.Longitude);
                    if (distanceToMoney <= distanceToDiamond)
                    {
                        rank++;
                    }
                }
                return(rank);
            }
            else
            {
                throw new Exception("非法调用");
            }
        }