public virtual void Input(input myInput) { switch (myInput) { case input._On: if (state==input._Off) { state = input._On; TurnOn(); } break; case input._Off: if (state == input._On) { state = input._Off;TurnOff(); } break; case input._Toggle: if (state == input._Off) { state = input._On; TurnOn(); } else { state = input._Off; TurnOff(); } break; } }
void Start() { //father = GameObject.Find ("images"); transform.position = new Vector3 (770, 315, 0); // transform.localScale.Scale = father.transform.localScale.Scale; GameObject p = GameObject.Find("InputField"); play = p.GetComponent<input>(); //player.currentRoom = this; //player.tryToGoTo(name); }
public InputForm(input i) { InitializeComponent(); this.dateDateEdit.Properties.MaxValue = input.Now(); if (i == null) { i = new input() { date = null }; IsNew = true; } bdgInput.DataSource = i; }
private void updateInput() { joystick.Poll(); JoystickState jState = joystick.GetCurrentState(); buttons = jState.GetButtons(); dPads = jState.GetPointOfViewControllers(); analogs = GetAxes(jState); input funcButton = Button; input funcAnalog = Analog; input funcDPad = DPad; input[] funcArray = new input[] { funcButton, funcAnalog, funcDPad }; byte[] output = new byte[21]; for (int i = 0; i < 21; i++) { if (mapping[i * 2] == 255) { continue; } byte subtype = (byte)(mapping[i * 2] & 0x0F); byte type = (byte)((mapping[i * 2] & 0xF0) >> 4); byte num = mapping[(i * 2) + 1]; output[i] = funcArray[type](subtype, num); } cOutput.A = output[0] != 0; cOutput.B = output[1] != 0; cOutput.X = output[2] != 0; cOutput.Y = output[3] != 0; cOutput.DpadUp = output[4] != 0; cOutput.DpadDown = output[5] != 0; cOutput.DpadLeft = output[6] != 0; cOutput.DpadRight = output[7] != 0; cOutput.L2 = output[9]; cOutput.R2 = output[8]; cOutput.L1 = output[10] != 0; cOutput.R1 = output[11] != 0; cOutput.L3 = output[12] != 0; cOutput.R3 = output[13] != 0; cOutput.Home = output[14] != 0; cOutput.Start = output[15] != 0; cOutput.Back = output[16] != 0; cOutput.LY = output[17]; cOutput.LX = output[18]; cOutput.RY = output[19]; cOutput.RX = output[20]; }
Copy(input, output, store => new TimeInterval(store.MessageOriginatingTimeInterval.Left + start, length), null, createSubdirectory, progress, loggingCallback);
bool moveToCover(ref input inp) { //TODO if under heavy fire from static enemy OR ordered to take cover return(false); }
new(async(input, token) => {
foreach (var(input, expected) in testCases.EmptyIfNull())
=> await GetThumbnailAsync(input, output, default, cancellationToken);
return(this.RunOrchestration(input, orchestrationName, string.Empty, implementation, onEvent, activities));
// Update is called once per frame protected override void update() { for (int i = 0; i < PlayerArrows.Length; i++) { //get the input input input = new input(Vector2.zero, false, false); m_PlayerOneTimer += Time.deltaTime; m_PlayerTwoTimer += Time.deltaTime; if (i == PLAYER_ONE) { input.Move = InputManager.getMenuChangeSelection(GameData.Instance.m_PlayerOneInput); input.Accept = InputManager.getMenuAcceptDown(GameData.Instance.m_PlayerOneInput); input.Back = InputManager.getMenuBackDown(GameData.Instance.m_PlayerOneInput); if (input.Move != Vector2.zero) { if (m_PlayerOneTimer < DELAY_TIME) { input.Move = Vector2.zero; } else { m_PlayerOneTimer = 0.0f; } } } else if (i == PLAYER_TWO) { input.Move = InputManager.getMenuChangeSelection(GameData.Instance.m_PlayerTwoInput); input.Accept = InputManager.getMenuAcceptDown(GameData.Instance.m_PlayerTwoInput); input.Back = InputManager.getMenuBackDown(GameData.Instance.m_PlayerTwoInput); if (input.Move != Vector2.zero) { if (m_PlayerTwoTimer < DELAY_TIME) { input.Move = Vector2.zero; } else { m_PlayerTwoTimer = 0.0f; } } } if (!PlayerArrows[i].IsMounted) { //check if moving if (input.Move.y > 0.0f) { PlayerArrows[i].moveUp(); return; } else if (input.Move.y < 0.0f) { PlayerArrows[i].moveDown(); return; } //check if mounting if (input.Move.x != 0.0f) { Vector2 middleToMount = new Vector2((PlayerArrows[i].SelectionMountPoint.position - PlayerArrows[i].transform.position).x, 0.0f); if (Vector2.Dot(input.Move.normalized, middleToMount.normalized) > 0.0f) {//player swiped towards thier side if (!PlayerArrows[i].IsMounted) { PlayerArrows[i].select(); return; } } } back(); if (!m_IsActiveMenu) { return; } } else { //check if unmounting if (input.Move.x != 0.0f) { Vector2 middleToMount = new Vector2((PlayerArrows[i].SelectionMountPoint.position - PlayerArrows[i].transform.position).x, 0.0f); if (Vector2.Dot(input.Move.normalized, middleToMount.normalized) < 0.0f) { //player swiped away from their side if (PlayerArrows[i].IsMounted) { PlayerArrows[i].deselect(); } return; } } } } if (PlayerArrows[PLAYER_ONE].getSelection() != PlayerArrows[PLAYER_TWO].getSelection() && PlayerArrows[PLAYER_ONE].IsMounted && PlayerArrows[PLAYER_TWO].IsMounted && InputManager.getMenuAcceptDown()) { //set the characters GameData.Instance.PlayerOneCharacter = PlayerArrows[PLAYER_ONE].getCharacterSetting(); GameData.Instance.PlayerTwoCharacter = PlayerArrows[PLAYER_TWO].getCharacterSetting(); //reset the menu for (int i = 0; i < PlayerArrows.Length; i++) { PlayerArrows[i].reset(); } //go to next scene if (string.Compare(SceneToLoad, "") != 0) { Application.LoadLevel(SceneToLoad); } } }
public async processAndDouble(input : number) : Promise <number>
(input, name) => SpecifyParameter(input, name, parameters.Any(p => p.paramName == name) ? toString(parameters.First(p => p.paramName == name).paramValue)
NoOverlappedReads( input, encodedValueOffset: 2,
static void Main(string[] args) { ChannelFactory <OrderCheckPortType> factory = null; OrderCheckPortType serviceProxy = null; Binding binding = null; binding = new BasicHttpsBinding(BasicHttpsSecurityMode.Transport); factory = new ChannelFactory <OrderCheckPortType>(binding, new EndpointAddress("https://demo-ordercheck.deltavista.de/soap")); serviceProxy = factory.CreateChannel(); var input = new input( new MessageContext() { credentials = new Credentials() { user = "", password = "" } }, new OrderCheckRequest() { product = new Product() { name = "CreditCheckConsumer", country = "DEU", proofOfInterest = "ABK" }, searchedAddress = new SearchedAddress() { legalForm = LegalForm.PERSON, address = new Address() { name = "Falk", firstName = "Quintus", gender = Gender.MALE, dateOfBirth = 19680414, location = new Location() { street = "Rathausstrasse", house = "2", city = "Glücksburg", zip = "24960", country = "DEU" } }, contact = new [] { new Contact() { item = "email", value = "*****@*****.**" } } }, clientData = new ClientData() { reference = "Test_RCO_01", order = new Order() { orderValue = 78.55F } } } ); OrderCheck(serviceProxy, input).Wait(); }
// Token: 0x0600008F RID: 143 RVA: 0x00005AE0 File Offset: 0x00004AE0 private string processNode(XmlNode node, SubQuery query, Request request, Result result, User user) { if (request.StartedOn.AddMilliseconds(request.bot.TimeOut) < DateTime.Now) { request.bot.writeToLog(string.Concat(new string[] { "WARNING! Request timeout. User: "******" raw input: \"", request.rawInput, "\" processing template: \"", query.Template, "\"" })); request.hasTimedOut = true; return(string.Empty); } string text = node.Name.ToLower(); if (text == "template") { StringBuilder stringBuilder = new StringBuilder(); if (node.HasChildNodes) { foreach (object obj in node.ChildNodes) { XmlNode node2 = (XmlNode)obj; stringBuilder.Append(this.processNode(node2, query, request, result, user)); } } return(stringBuilder.ToString()); } AIMLTagHandler aimltagHandler = null; aimltagHandler = this.getBespokeTags(user, query, request, result, node); if (object.Equals(null, aimltagHandler)) { string key; switch (key = text) { case "bot": aimltagHandler = new bot(this, user, query, request, result, node); goto IL_53F; case "condition": aimltagHandler = new condition(this, user, query, request, result, node); goto IL_53F; case "date": aimltagHandler = new date(this, user, query, request, result, node); goto IL_53F; case "formal": aimltagHandler = new formal(this, user, query, request, result, node); goto IL_53F; case "gender": aimltagHandler = new gender(this, user, query, request, result, node); goto IL_53F; case "get": aimltagHandler = new get(this, user, query, request, result, node); goto IL_53F; case "gossip": aimltagHandler = new gossip(this, user, query, request, result, node); goto IL_53F; case "id": aimltagHandler = new id(this, user, query, request, result, node); goto IL_53F; case "input": aimltagHandler = new input(this, user, query, request, result, node); goto IL_53F; case "javascript": aimltagHandler = new javascript(this, user, query, request, result, node); goto IL_53F; case "learn": aimltagHandler = new learn(this, user, query, request, result, node); goto IL_53F; case "lowercase": aimltagHandler = new lowercase(this, user, query, request, result, node); goto IL_53F; case "person": aimltagHandler = new person(this, user, query, request, result, node); goto IL_53F; case "person2": aimltagHandler = new person2(this, user, query, request, result, node); goto IL_53F; case "random": aimltagHandler = new random(this, user, query, request, result, node); goto IL_53F; case "sentence": aimltagHandler = new sentence(this, user, query, request, result, node); goto IL_53F; case "set": aimltagHandler = new set(this, user, query, request, result, node); goto IL_53F; case "size": aimltagHandler = new size(this, user, query, request, result, node); goto IL_53F; case "sr": aimltagHandler = new sr(this, user, query, request, result, node); goto IL_53F; case "srai": aimltagHandler = new srai(this, user, query, request, result, node); goto IL_53F; case "star": aimltagHandler = new star(this, user, query, request, result, node); goto IL_53F; case "system": aimltagHandler = new system(this, user, query, request, result, node); goto IL_53F; case "that": aimltagHandler = new that(this, user, query, request, result, node); goto IL_53F; case "thatstar": aimltagHandler = new thatstar(this, user, query, request, result, node); goto IL_53F; case "think": aimltagHandler = new think(this, user, query, request, result, node); goto IL_53F; case "topicstar": aimltagHandler = new topicstar(this, user, query, request, result, node); goto IL_53F; case "uppercase": aimltagHandler = new uppercase(this, user, query, request, result, node); goto IL_53F; case "version": aimltagHandler = new version(this, user, query, request, result, node); goto IL_53F; } aimltagHandler = null; } IL_53F: if (object.Equals(null, aimltagHandler)) { return(node.InnerText); } if (aimltagHandler.isRecursive) { if (node.HasChildNodes) { foreach (object obj2 in node.ChildNodes) { XmlNode xmlNode = (XmlNode)obj2; if (xmlNode.NodeType != XmlNodeType.Text) { xmlNode.InnerXml = this.processNode(xmlNode, query, request, result, user); } } } return(aimltagHandler.Transform()); } string str = aimltagHandler.Transform(); XmlNode node3 = AIMLTagHandler.getNode("<node>" + str + "</node>"); if (node3.HasChildNodes) { StringBuilder stringBuilder2 = new StringBuilder(); foreach (object obj3 in node3.ChildNodes) { XmlNode node4 = (XmlNode)obj3; stringBuilder2.Append(this.processNode(node4, query, request, result, user)); } return(stringBuilder2.ToString()); } return(node3.InnerXml); }
.DefaultIfEmpty((nextLocation: EndOfText.Value, factory: () => this.Invalid(input, location))) .Aggregate((longest, cur) => cur.nextLocation.CompareTo(longest.nextLocation) > 0 ? cur : longest)
/// <summary> /// 双目运算 /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private void Calculate_Click(object sender, EventArgs e) { if (radioButton_Add.Checked)//加法运算 { ResultMartix.Text = null; input Leftinput = new input(LeftMartix.Text); input Rightinput = new input(RightMartix.Text); if (!Leftinput.NULL) { Martix Result = Leftinput.Martix; Result = Leftinput.Martix + Rightinput.Martix; for (int i = 0; i < Result.Rows; i++) { for (int j = 0; j < Result.Columns; j++) { ResultMartix.Text += Result[i, j].ToString(); if (j != Result.Columns - 1) { ResultMartix.Text += ","; } } ResultMartix.Text += "\n"; } } } if (radioButton_Sub.Checked)//减法运算 { ResultMartix.Text = null; input Leftinput = new input(LeftMartix.Text); input Rightinput = new input(RightMartix.Text); if (!Leftinput.NULL) { Martix Result = Leftinput.Martix; Result = Leftinput.Martix - Rightinput.Martix; for (int i = 0; i < Result.Rows; i++) { for (int j = 0; j < Result.Columns; j++) { ResultMartix.Text += Result[i, j].ToString(); if (j != Result.Columns - 1) { ResultMartix.Text += ","; } } ResultMartix.Text += "\n"; } } } if (radioButton_Mul.Checked)//乘法运算 { ResultMartix.Text = null; input Leftinput = new input(LeftMartix.Text); input Rightinput = new input(RightMartix.Text); if (!Leftinput.NULL) { Martix Result = Leftinput.Martix; Result = Leftinput.Martix * Rightinput.Martix; for (int i = 0; i < Result.Rows; i++) { for (int j = 0; j < Result.Columns; j++) { ResultMartix.Text += Result[i, j].ToString(); if (j != Result.Columns - 1) { ResultMartix.Text += ","; } } ResultMartix.Text += "\n"; } } } if (radioButton_Converse.Checked)//除法运算1,2,3; 2,1,2; 1,3,4 { ResultMartix.Text = null; input Leftinput = new input(LeftMartix.Text); input Rightinput = new input(RightMartix.Text); if (!Leftinput.NULL) { Martix Result = Leftinput.Martix; Result = Leftinput.Martix / Rightinput.Martix; for (int i = 0; i < Result.Rows; i++) { for (int j = 0; j < Result.Columns; j++) { ResultMartix.Text += Result[i, j].ToString(); if (j != Result.Columns - 1) { ResultMartix.Text += ","; } } ResultMartix.Text += "\n"; } } } }
void Awake() { controls = new input(); controls.Player.Jump.performed += _ => jump(); }
foreach (var(input, expected) in values)
// Update is called once per frame protected override void update() { for (int i = 0; i < PlayerArrows.Length; i++) { //get the input input input = new input(Vector2.zero, false, false); m_PlayerOneTimer += Time.deltaTime; m_PlayerTwoTimer += Time.deltaTime; if (i == PLAYER_ONE) { input.Move = InputManager.getMenuChangeSelection(GameData.Instance.m_PlayerOneInput); input.Accept = InputManager.getMenuAcceptDown(GameData.Instance.m_PlayerOneInput); input.Back = InputManager.getMenuBackDown(GameData.Instance.m_PlayerOneInput); if (input.Move != Vector2.zero) { if (m_PlayerOneTimer < DELAY_TIME) { input.Move = Vector2.zero; } else { m_PlayerOneTimer = 0.0f; } } } else if (i == PLAYER_TWO) { input.Move = InputManager.getMenuChangeSelection(GameData.Instance.m_PlayerTwoInput); input.Accept = InputManager.getMenuAcceptDown(GameData.Instance.m_PlayerTwoInput); input.Back = InputManager.getMenuBackDown(GameData.Instance.m_PlayerTwoInput); if (input.Move != Vector2.zero) { if (m_PlayerTwoTimer < DELAY_TIME) { input.Move = Vector2.zero; } else { m_PlayerTwoTimer = 0.0f; } } } if (!PlayerArrows[i].IsMounted) { //check if moving if (input.Move.y > 0.0f) { PlayerArrows[i].moveUp(); return; } else if (input.Move.y < 0.0f) { PlayerArrows[i].moveDown(); return; } //check if mounting if (input.Move.x != 0.0f) { Vector2 middleToMount = new Vector2((PlayerArrows[i].SelectionMountPoint.position - PlayerArrows[i].transform.position).x, 0.0f); if (Vector2.Dot(input.Move.normalized, middleToMount.normalized) > 0.0f) {//player swiped towards thier side if (!PlayerArrows[i].IsMounted) { PlayerArrows[i].select(); return; } } } back(); if (!m_IsActiveMenu) { return; } } else { //check if unmounting if (input.Move.x != 0.0f) { Vector2 middleToMount = new Vector2((PlayerArrows[i].SelectionMountPoint.position - PlayerArrows[i].transform.position).x, 0.0f); if (Vector2.Dot(input.Move.normalized, middleToMount.normalized) < 0.0f) {//player swiped away from their side if (PlayerArrows[i].IsMounted) { PlayerArrows[i].deselect(); } return; } } } } if (PlayerArrows[PLAYER_ONE].getSelection() != PlayerArrows[PLAYER_TWO].getSelection() && PlayerArrows[PLAYER_ONE].IsMounted && PlayerArrows[PLAYER_TWO].IsMounted && InputManager.getMenuAcceptDown()) { //set the characters GameData.Instance.PlayerOneCharacter = PlayerArrows[PLAYER_ONE].getCharacterSetting(); GameData.Instance.PlayerTwoCharacter = PlayerArrows[PLAYER_TWO].getCharacterSetting(); //reset the menu for (int i = 0; i < PlayerArrows.Length; i++) { PlayerArrows[i].reset(); } //go to next scene if (string.Compare(SceneToLoad, "") != 0) { Application.LoadLevel(SceneToLoad); } } }
=> await ConvertAsync(input, output, default, cancellationToken);
new Func <MultiRunInput, CancellationToken, Task <CheckResult> >(async(input, token) => { var botData = input.BotData;
private ParserName(string input, string leftQuote = null, string rightQuote = null) => this.ParseString(input, leftQuote, rightQuote);
var(input, expected) = texts;
public void writeData(input input) { //bunch of code }
var(input, instr, output) = sample;
public reorderBuffer(array <Properties> rune = default, array <byte> @byte = default, byte nbyte = default, streamSafe ss = default, long nrune = default, formInfo f = default, input src = default, long nsrc = default, input tmpBytes = default, slice <byte> @out = default, Func <ptr <reorderBuffer>, bool> flushF = default) { this.rune = rune; this.@byte = @byte; this.nbyte = nbyte; this.ss = ss; this.nrune = nrune; this.f = f; this.src = src; this.nsrc = nsrc; this.tmpBytes = tmpBytes; this.@out = @out; this.flushF = flushF; }
private void btnEmitterCard_Click(object sender, EventArgs e) { try { SplashScreenManager.ShowForm(null, typeof(PleaseWaitForm), false, false, false); customer c = customer.SingleOrDefault(cbCustomer.EditValue); if (Convert.ToDecimal(tfValueCard.EditValue) <= 0) { DialogResult rs = XtraMessageBox.Show(String.Format("Confirma a {0} do cartão em R$0,00?", (c.card_emitted ? "renovação" : "emissão")), "Confirmação", MessageBoxButtons.OKCancel); if (rs == DialogResult.Cancel) return; } DialogResult cc = XtraMessageBox.Show(String.Format("Confirma a {0} do cartão para o cliente {1}?", (c.card_emitted ? "renovação" : "emissão"), c.name), "Confirmação", MessageBoxButtons.OKCancel); if (cc == DialogResult.Cancel) return; using(var scope = customer.repo.GetTransaction()) { c.name = c.name.TrimStart().TrimEnd(); if (c.card_emitted == false) { c.emission_card_at = customer.Now(); c.emission_card_by = Singleton.getCurrentUser().id; } c.validate_card = Convert.ToDateTime(tfValidateAt.EditValue); c.value_card = Convert.ToDecimal(tfValueCard.EditValue); c.CreateCardCode(); c.card_emitted = true; if (c.value_card > 0) { input i = new input() { description = String.Format("Recebimento referente á {0} do cartão {1} de cliente {2}-{3}", (c.card_emitted ? "renovação" : "emissão"), c.barcode, c.id, c.name), observations = String.Format("Valor referente á {0} do cartão {1} do cliente {2}\n----------\n{3}\n(Automático)", (c.card_emitted ? "renovação" : "emissão"), c.barcode, c.id, c.observation), credentialed_id = 0, customer_id = c.id, date = input.Now(), value = c.value_card, registred_at = input.Now(), registred_by = Singleton.getCurrentUser().id }; i.Save(); } c.Save(); scope.Complete(); bdgInfoCard.Clear(); bdgInfoCard.DataSource = c; btnExportCodeBar.Enabled = true; btnEmitterCard.Enabled = false; SearchCustomer(sender, e); } } catch (Exception ex) { customer.repo.AbortTransaction(); XtraMessageBox.Show(String.Format("Ocorreu um erro na tentativa da emissão/renovação do cartão\n\n{0}\n{1}", ex.Message, ex.InnerException)); } finally { SplashScreenManager.CloseForm(false); } }
bool moveAway(ref input inp) { //TODO if under heavy fire from an advancing and relatively close enemy return(false); }
acc += int.Parse(input[pc][4..]);
void Start() { GameObject p = GameObject.Find ("InputField"); inputObj = p.GetComponent<input> (); //sprite = this.gameObject.GetComponent<SpriteRenderer>(); }
=> await ConvertAsync(input, output, default, cancellationToken).ConfigureAwait(false);
new Func <ProxyCheckInput, CancellationToken, Task <Proxy> >(async(input, token) => { var options = new HttpOptions
input = $"{input[..(startPos - 1)]}{Process(input[startPos..(currentPos - 1)])}{input[(currentPos)..]}";
=> await GetThumbnailAsync(input, output, default, cancellationToken).ConfigureAwait(false);
await CryptoHelper.GetEncryptionStreamAsync(input, inputSize, Cryptography.NS2F.Key, Cryptography.NS2F.IV, zlibCompress).ConfigureAwait(false);