示例#1
0
 void Start()
 {
     anamManager   = FindObjectOfType <humanAnatomyManager> ();
     anam          = FindObjectOfType <anatomyManager> ();
     camTransition = FindObjectOfType <anatomyCamTransitions> ();
     defaultView();
 }
 // Use this for initialization
 void Start()
 {
     organSystem     = GameObject.FindWithTag("system");
     manager         = FindObjectOfType <humanAnatomyManager> ();
     currentMaterial = gameObject.GetComponent <MeshRenderer> ().material;
     act             = FindObjectOfType <anatomyCamTransitions> ();
     onClickMat      = manager.onClikMat;
     //defaultMat = gameObject.GetComponent<MeshRenderer> ().material;
 }
示例#3
0
 // Use this for initialization
 void Start()
 {
     anaManager = FindObjectOfType <humanAnatomyManager> ();
     anaDiag    = FindObjectOfType <anatomyDialogue> ();
 }