public async Task <IActionResult> PutSystem(int id, global::_25.Core.System.System system) { if (id != system.SystemId) { return(BadRequest()); } _context.Entry(system).State = EntityState.Modified; try { await _context.SaveChangesAsync(); } catch (DbUpdateConcurrencyException) { if (!SystemExists(id)) { return(NotFound()); } else { throw; } } return(NoContent()); }
public async Task <ActionResult <global::_25.Core.System.System> > PostSystem(global::_25.Core.System.System system) { _context.Systems.Add(system); await _context.SaveChangesAsync(); return(CreatedAtAction("GetSystem", new { id = system.SystemId }, system)); }