示例#1
0
 public void UniformMatrix2(int location, bool transpose, global::Uno.Float2x2 value)
 {
     try
     {
         this.BeginFunc();
         this._gl.UniformMatrix2(location, transpose, value);
     }
     finally
     {
         this.EndFunc();
     }
 }
示例#2
0
文件: GL.cs 项目: yongaru/uno
 public static void UniformMatrix2(int location, bool transpose, global::Uno.Float2x2 value)
 {
     GL._gl.UniformMatrix2(location, transpose, value);
 }