// Update methods for each path node used in binding steps. private void Update_(global::TreatSelf.Paciente obj, int phase) { if (obj != null) { if ((phase & (NOT_PHASED | (1 << 0))) != 0) { this.Update_Menulist(obj.Menulist, phase); this.Update_Tratas1(obj.Tratas1, phase); } } }
// Paciente_obj1_Bindings public void SetDataRoot(global::TreatSelf.Paciente newDataRoot) { this.dataRoot = newDataRoot; }
// Paciente_obj1_Bindings public void SetDataRoot(global::TreatSelf.Paciente newDataRoot) { this.dataRoot = newDataRoot; }