示例#1
0
 /// <summary>
 ///*
 ///SendToRoute attempts to make a payment via the specified route. This method
 ///differs from SendPayment in that it allows users to specify a full route
 ///manually. This can be used for things like rebalancing, and atomic swaps.
 /// </summary>
 /// <param name="request">The request to send to the server.</param>
 /// <param name="headers">The initial metadata to send with the call. This parameter is optional.</param>
 /// <param name="deadline">An optional deadline for the call. The call will be cancelled if deadline is hit.</param>
 /// <param name="cancellationToken">An optional token for canceling the call.</param>
 /// <returns>The call object.</returns>
 public virtual grpc::AsyncUnaryCall <global::Routerrpc.SendToRouteResponse> SendToRouteAsync(global::Routerrpc.SendToRouteRequest request, grpc::Metadata headers = null, global::System.DateTime?deadline = null, global::System.Threading.CancellationToken cancellationToken = default(global::System.Threading.CancellationToken))
 {
     return(SendToRouteAsync(request, new grpc::CallOptions(headers, deadline, cancellationToken)));
 }
示例#2
0
 /// <summary>
 ///*
 ///SendToRoute attempts to make a payment via the specified route. This method
 ///differs from SendPayment in that it allows users to specify a full route
 ///manually. This can be used for things like rebalancing, and atomic swaps.
 /// </summary>
 /// <param name="request">The request to send to the server.</param>
 /// <param name="options">The options for the call.</param>
 /// <returns>The call object.</returns>
 public virtual grpc::AsyncUnaryCall <global::Routerrpc.SendToRouteResponse> SendToRouteAsync(global::Routerrpc.SendToRouteRequest request, grpc::CallOptions options)
 {
     return(CallInvoker.AsyncUnaryCall(__Method_SendToRoute, null, options, request));
 }
示例#3
0
 /// <summary>
 ///*
 ///SendToRoute attempts to make a payment via the specified route. This method
 ///differs from SendPayment in that it allows users to specify a full route
 ///manually. This can be used for things like rebalancing, and atomic swaps.
 /// </summary>
 /// <param name="request">The request to send to the server.</param>
 /// <param name="options">The options for the call.</param>
 /// <returns>The response received from the server.</returns>
 public virtual global::Routerrpc.SendToRouteResponse SendToRoute(global::Routerrpc.SendToRouteRequest request, grpc::CallOptions options)
 {
     return(CallInvoker.BlockingUnaryCall(__Method_SendToRoute, null, options, request));
 }