public BoxConstraint( global::Improbable.Coordinates center, global::Improbable.EdgeLength edgeLength) { this.center = center; this.edgeLength = edgeLength; }
public CylinderConstraint( global::Improbable.Coordinates center, double radius) { this.center = center; this.radius = radius; }
public PositionData(global::Improbable.Coordinates coords) { this.coords = coords; }
public SphereConstraint(global::Improbable.Coordinates center, double radius) { Center = center; Radius = radius; }
public Update SetCoords(global::Improbable.Coordinates _value) { coords.Set(_value); return(this); }
public Data(global::Improbable.Coordinates coords) { Value = new global::Improbable.PositionData(coords); }