// Token: 0x06003536 RID: 13622 RVA: 0x000C3AF8 File Offset: 0x000C1CF8 public virtual void Local_SecondaryFire(global::ViewModel vm, global::ItemRepresentation itemRep, global::IMeleeWeaponItem itemInstance, ref global::HumanController.InputSample sample) { global::Character character = itemInstance.character; if (character == null) { return; } Ray eyesRay = character.eyesRay; RaycastHit raycastHit; bool flag = Physics.SphereCast(eyesRay, 0.3f, ref raycastHit, this.GetRange(), 406721553); if (flag) { IDBase component = raycastHit.collider.gameObject.GetComponent <IDBase>(); if (component) { global::NetEntityID netEntityID = global::NetEntityID.Get(component); global::RepairReceiver local = component.GetLocal <global::RepairReceiver>(); if (local != null && netEntityID != global::NetEntityID.unassigned) { if (vm) { vm.PlayFireAnimation(); } itemInstance.QueueSwingSound(Time.time + this.swingSoundDelay); itemRep.Action <global::NetEntityID>(2, 0, netEntityID); } } } }
// Token: 0x06003537 RID: 13623 RVA: 0x000C3BBC File Offset: 0x000C1DBC public virtual void Local_FireWeapon(global::ViewModel vm, global::ItemRepresentation itemRep, global::IMeleeWeaponItem itemInstance, ref global::HumanController.InputSample sample) { this.StartSwingWorldAnimations(itemRep); if (vm) { vm.PlayFireAnimation(); } itemInstance.QueueSwingSound(Time.time + this.swingSoundDelay); itemInstance.QueueMidSwing(Time.time + this.midSwingDelay); if (itemRep.networkViewIsMine) { itemRep.Action(3, 0); } }