示例#1
0
        static IntPtr n_Transcode_Lcom_bumptech_glide_load_engine_Resource_(IntPtr jnienv, IntPtr native__this, IntPtr native_p0)
        {
            global::Com.Bumptech.Glide.Load.Resource.Transcode.BitmapBytesTranscoder __this = global::Java.Lang.Object.GetObject <global::Com.Bumptech.Glide.Load.Resource.Transcode.BitmapBytesTranscoder> (jnienv, native__this, JniHandleOwnership.DoNotTransfer);
            global::Com.Bumptech.Glide.Load.Engine.IResource p0 = (global::Com.Bumptech.Glide.Load.Engine.IResource)global::Java.Lang.Object.GetObject <global::Com.Bumptech.Glide.Load.Engine.IResource> (native_p0, JniHandleOwnership.DoNotTransfer);
            IntPtr __ret = JNIEnv.ToLocalJniHandle(__this.Transcode(p0));

            return(__ret);
        }
示例#2
0
 static IntPtr n_GetId(IntPtr jnienv, IntPtr native__this)
 {
     global::Com.Bumptech.Glide.Load.Resource.Transcode.BitmapBytesTranscoder __this = global::Java.Lang.Object.GetObject <global::Com.Bumptech.Glide.Load.Resource.Transcode.BitmapBytesTranscoder> (jnienv, native__this, JniHandleOwnership.DoNotTransfer);
     return(JNIEnv.NewString(__this.Id));
 }