public GameMessageScript(global::ACE.Entity.ObjectGuid guid, PlayScript scriptId, float scale = 1f) : base(GameMessageOpcode.PlayEffect, GameMessageGroup.SmartboxQueue) { Writer.WriteGuid(guid); Writer.Write((uint)scriptId); Writer.Write(scale); // scale ? }
public GameMessageSound(global::ACE.Entity.ObjectGuid guid, Sound soundId, float volume) : base(GameMessageOpcode.Sound, GameMessageGroup.SmartboxQueue) { Writer.WriteGuid(guid); Writer.Write((uint)soundId); Writer.Write(volume); }