示例#1
0
文件: Protocol.cs 项目: sopindm/bjeb
        public static void requestUpdate(game.Universe universe, game.Vessel vessel, Connection connection)
        {
            connection.stream.write("update");

            universe.serialize(connection.stream);
            vessel.serialize(connection.stream);

            connection.flush();
        }
示例#2
0
文件: Protocol.cs 项目: sopindm/bjeb
        public static void requestControl(game.Vessel vessel, game.FlightControl c, Connection connection)
        {
            connection.stream.write("control");
            vessel.serialize(connection.stream);
            c.serialize(connection.stream);
            connection.flush();

            c.deserialize(connection.stream);
        }