public MonoGamePacMan(Game game)
     : base(game)
 {
     this.controller = new PacManController(game);
     PacMan          = new GameConsolePacMan((GameConsole)game.Services.GetService <IGameConsole>());
     this.pacWeapon  = new NoWeapon(game);
 }
 internal void GiveWeapon(foodWeapon foodWeapon)
 {
     this.pacWeapon = foodWeapon;
 }