public MonoGamePacMan(Game game) : base(game) { this.controller = new PacManController(game); PacMan = new GameConsolePacMan((GameConsole)game.Services.GetService <IGameConsole>()); this.pacWeapon = new NoWeapon(game); }
internal void GiveWeapon(foodWeapon foodWeapon) { this.pacWeapon = foodWeapon; }