void Start() { Player = GameObject.Find("Player"); mainCam = GameObject.FindGameObjectWithTag("MainCamera"); flamerScript = GameObject.Find("BlueFlame").GetComponent <flameScript>(); flameText = GameObject.Find("Flame_Text").GetComponent <Text>(); flameText.enabled = false; crystalScript = GameObject.Find("Crystal").GetComponent <Crystal>(); crystalText = GameObject.Find("Crystal_Text").GetComponent <Text>(); crystalText.enabled = false; crystalActive = false; enemyScript = GameObject.Find("Enemy").GetComponent <Enemy>(); #region Light lanternLight = GameObject.Find("Lantern_Light").GetComponent <Light>(); lanternLight.enabled = false; lightIsOn = false; #endregion }
void Start() { playerSelectScript = GameObject.Find("Player").GetComponent <PlayerSelect>(); myMesh = GetComponent <MeshRenderer>(); flameScript = GameObject.Find("BlueFlame").GetComponent <flameScript>(); }