// Start is called before the first frame update void Start() { thisShooting = GetComponent <pewPew>(); maskMerry = GetComponent <faceChange>(); thisCollar = puppetTeer.GetComponent <bossController>(); startingBossSpeed = GameManager.instance.startingBossSpeed; bossSpeed = startingBossSpeed; makeShadow = 0.8f; goHere = thisMob.position; }
// Start is called before the first frame update void Start() { whatMask = GetComponent <faceChange>(); }