private void AccessNode(int nodeindex) { currentChoices.Clear(); //Debug.Log ("Seuraavaksi halutaan node " + nodeindex); playerInteraction = false; currentEvent = eventToProcess.getEventNode(nodeindex); //Debug.Log (currentEvent.ToString ()); nodeText = currentEvent.getEventText (); if (currentEvent.checkChoices() != false) { currentChoices = currentEvent.getEventChoices(); //Debug.Log ("Choiceja ladattiin " + currentChoices.Count); } if (currentEvent.gotTriggers() != false) { List<eventTrigger> tempTriggers = currentEvent.getTriggers (); foreach (eventTrigger t in tempTriggers) { ((TriggerProcessor)GameObject.Find ("TriggerProcessor").GetComponent ("TriggerProcessor")).addTriggerToProcess (t); } } playerInteraction = true; }
public void ProcessEvent(WinterEvent eventToProcess) { //Debug.Log (eventToProcess.ToString()); this.eventToProcess = eventToProcess; eventName = eventToProcess.getEventName(); currentEvent = eventToProcess.getEventNode(0); nodeText = currentEvent.getEventText(); if (currentEvent.checkChoices() != false) { currentChoices = currentEvent.getEventChoices(); //Debug.Log ("Choiceja ladattiin " + currentChoices.Count); } areYouProcessing = true; }
public WinterEvent parseXMLToEvent(string fileName) { tempChoices.Clear(); //fileName += ".xml"; doc.LoadXml (fileName); //XmlNodeList readNodeList = doc.DocumentElement.SelectNodes ("winterevent/eventdata/data"); XmlNode eventInfo = doc.DocumentElement.SelectSingleNode ("/winterevent/eventdata/data"); tempEvent = new WinterEvent(); tempEvent.setEventID(eventInfo.Attributes["id"].Value); tempEvent.setEventName(eventInfo.Attributes["eventname"].Value); tempEvent.setEventType (eventInfo.Attributes["type"].Value); List<eventNode> tempNodes = new List<eventNode>(); XmlNodeList readNodeList = doc.DocumentElement.SelectNodes("/winterevent/event/node"); foreach (XmlNode n in readNodeList) { tempNode = new eventNode(); //Debug.Log("ID on: " + System.Convert.ToInt32(n.Attributes["id"].Value)); tempNode.setEventText(n.SelectSingleNode ("say").InnerText); tempNode.setNodeID(System.Convert.ToInt32(n.Attributes["id"].Value)); XmlNodeList choices = n.SelectNodes ("line"); if (choices.Count != 0) { foreach (XmlNode c in choices) { tempChoice = new eventChoice(); if (c.Attributes["positive"] != null) { tempChoice.setPositiveDest(System.Convert.ToInt32 (c.Attributes["positive"].Value)); tempChoice.setPositiveChance (float.Parse (c.Attributes["positivechance"].Value)); } tempChoice.setDestination(System.Convert.ToInt32(c.Attributes["target"].Value)); tempChoice.setDescription(c.InnerText); tempNode.addChoice (tempChoice); } } XmlNodeList triggers = n.SelectNodes ("trigger"); if (triggers.Count != 0) { foreach (XmlNode t in triggers) { eventTrigger tempTrigger = new eventTrigger(); tempTrigger.setEventType(t.Attributes["type"].Value); tempTrigger.setArgument (t.Attributes["argument"].Value); tempTrigger.setAmount(System.Convert.ToInt32 (t.Attributes["amount"].Value)); tempNode.addTrigger (tempTrigger); } } tempEvent.addEventNode(tempNode); } return tempEvent; }
public void addEventNode(eventNode node) { eventNodes.Add(node); }