// Use this for initialization void Awake() { escMenu = GameObject.Find("Escape Menu Handler").GetComponent <escapeMenu>(); tp = GetComponent <TeleportationV2>(); passRaycast = passRaycast | ignoreRaycast; passRaycast = ~passRaycast; }
// Use this for initialization void Awake() { rb = GetComponent <Rigidbody>(); playerpos = transform.position; escMenu = GameObject.Find("Escape Menu Handler").GetComponent <escapeMenu>(); }