示例#1
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 /// <summary>
 /// Get an ellipsoid
 /// </summary>
 /// <param name="ellipsoid">ellipsoid</param>
 /// <returns></returns>
 public Ellipsoid this[enumEllipsoid ellipsoid]
 {
     get
     {
         return(this.ellipsoids[ellipsoid]);
     }
 }
示例#2
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        /// <summary>
        /// Transforms geographic coordiantes to geocentric
        /// </summary>
        /// <param name="inputPoint">input geographic coordinates</param>
        /// <param name="outputEllipsoid">output ellipsoid (same as input coordinates ellipsoid)</param>
        /// <returns>geocentric coordinates in output ellipsoid</returns>
        public GeoPoint TransformGeographicToGeocentric(GeoPoint inputPoint, enumEllipsoid outputEllipsoid = enumEllipsoid.WGS84)
        {
            GeoPoint resultPoint = new GeoPoint();

            Ellipsoid ellipsoid = this.ellipsoids[outputEllipsoid];

            double latitude  = inputPoint.X.ToRad(),
                   longitude = inputPoint.Y.ToRad(),
                   h         = inputPoint.Z,
                   N         = Math.Pow(ellipsoid.a, 2) / Math.Sqrt(Math.Pow(ellipsoid.a, 2) * Math.Pow(Math.Cos(latitude), 2) + Math.Pow(ellipsoid.b, 2) * Math.Pow(Math.Sin(latitude), 2));

            resultPoint.X = (N + h) * Math.Cos(latitude) * Math.Cos(longitude);
            resultPoint.Y = (N + h) * Math.Cos(latitude) * Math.Sin(longitude);
            resultPoint.Z = ((Math.Pow(ellipsoid.b, 2) / Math.Pow(ellipsoid.a, 2)) * N + h) * Math.Sin(latitude);

            return(resultPoint);
        }
示例#3
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        /// <summary>
        /// Transforms geocentric coordinates to geographic
        /// </summary>
        /// <param name="inputPoint">input geocentric coordinates</param>
        /// <param name="inputEllipsoid">input coordinates are for this ellipsoid</param>
        /// <returns>geographic coordinates</returns>
        public GeoPoint TransformGeocentricToGeographic(GeoPoint inputPoint, enumEllipsoid inputEllipsoid = enumEllipsoid.WGS84)
        {
            GeoPoint resultPoint = new GeoPoint();

            Ellipsoid ellipsoid = this.ellipsoids[inputEllipsoid];

            double p = Math.Sqrt(Math.Pow(inputPoint.X, 2) + Math.Pow(inputPoint.Y, 2));

            double latitude  = 0.0,
                   longitude = Math.Atan(inputPoint.Y / inputPoint.X),
                   h         = 0.0,
                   latp      = (inputPoint.Z / p) * Math.Pow(1 - ellipsoid.e2, -1),
                   Np        = 0.0;

            for (int i = 0; i < 10; i++)
            {
                Np =
                    Math.Pow(ellipsoid.a, 2) /
                    Math.Sqrt(Math.Pow(ellipsoid.a, 2) * Math.Pow(Math.Cos(latp), 2) + Math.Pow(ellipsoid.b, 2) * Math.Pow(Math.Sin(latp), 2));

                h = p / Math.Cos(latp) - Np;

                latitude = Math.Atan((inputPoint.Z / p) * Math.Pow(1 - ellipsoid.e2 * (Np / (Np + h)), -1));

                if (Math.Abs(latitude - latp) <= 0.0000000001)
                {
                    break;
                }
                else
                {
                    latp = latitude;
                }
            }

            resultPoint.X = latitude.ToDeg();
            resultPoint.Y = longitude.ToDeg();

            return(resultPoint);
        }
示例#4
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        //private readonly Dictionary<enumProjection, ControlPointsClass> controlPoints = new Dictionary<enumProjection, ControlPointsClass>();

        ///// <summary>
        ///// Transform points between different coordinate systems
        ///// </summary>
        ///// <param name="useControlPoints">Wheather or not the control points for transforming between BGS coordiante systems will be initialized.</param>
        // public Transformations(bool useControlPoints = true)
        // {
        //     if (useControlPoints)
        //     {
        //         this.controlPoints.Add(enumProjection.BGS_1930_24, new BGS193024());
        //         this.controlPoints.Add(enumProjection.BGS_1930_27, new BGS193027());
        //         this.controlPoints.Add(enumProjection.BGS_1950_3_24, new BGS1950324());
        //         this.controlPoints.Add(enumProjection.BGS_1950_3_27, new BGS1950327());
        //         this.controlPoints.Add(enumProjection.BGS_1950_6_21, new BGS1950621());
        //         this.controlPoints.Add(enumProjection.BGS_1950_6_27, new BGS1950627());
        //         this.controlPoints.Add(enumProjection.BGS_1970_K3, new BGS1970K3());
        //         this.controlPoints.Add(enumProjection.BGS_1970_K5, new BGS1970K5());
        //         this.controlPoints.Add(enumProjection.BGS_1970_K7, new BGS1970K7());
        //         this.controlPoints.Add(enumProjection.BGS_1970_K9, new BGS1970K9());
        //         this.controlPoints.Add(enumProjection.BGS_2005_KK, new BGS2005KK());
        //     }
        // }


        ///// <summary>
        ///// Use this method to calculate transformation parameters for giver extent. All points will be transformed using calculated parameters.
        ///// </summary>
        ///// <param name="inputExtent">Extent for which to calculate parameters</param>
        ///// <param name="inputProjection">input projection</param>
        ///// <param name="outputProjection">output projection</param>
        ///// <returns>transformation parameters</returns>
        //public double[] CalculateAffineTransformationParameters(GeoExtent inputExtent, enumProjection inputProjection = enumProjection.BGS_1970_K9, enumProjection outputProjection = enumProjection.BGS_2005_KK)
        //{
        //    if (inputProjection == enumProjection.BGS_SOFIA)
        //    {
        //        inputExtent.NorthEastCorner.X += this.projections[inputProjection].X0;
        //        inputExtent.NorthEastCorner.Y += this.projections[inputProjection].Y0;
        //
        //        inputExtent.SouthWestCorner.X += this.projections[inputProjection].X0;
        //        inputExtent.SouthWestCorner.Y += this.projections[inputProjection].Y0;
        //    }
        //
        //    ControlPointsClass inputControlPoints = inputProjection == enumProjection.BGS_SOFIA ? this.controlPoints[enumProjection.BGS_1950_3_24] : this.controlPoints[inputProjection];
        //    ControlPointsClass outputControlPoints = outputProjection == enumProjection.BGS_SOFIA ? this.controlPoints[enumProjection.BGS_1950_3_24] : this.controlPoints[outputProjection];
        //    List<GeoPoint> inputGeoPoints = inputControlPoints.GetPoints(inputExtent);
        //    List<GeoPoint> outputGeoPoints = outputControlPoints.GetPoints(inputGeoPoints.Select(p => p.ID).ToArray());
        //
        //    AffineTransformation transformation = new AffineTransformation(inputGeoPoints, outputGeoPoints);
        //    return transformation.GetParameters();
        //}


        #region GEOGRAPHIC AND LAMBERT

        /// <summary>
        /// Transforms geographic coordinates to projected
        /// </summary>
        /// <param name="inputPoint">input geographic coordinates</param>
        /// <param name="outputProjection">output Lambert projection</param>
        /// <param name="outputEllipsoid">output Lambert projection is using this ellipsoid</param>
        /// <returns>geographic coordinates projected to Lambert projection</returns>
        public GeoPoint TransformGeographicToLambert(GeoPoint inputPoint, enumProjection outputProjection = enumProjection.BGS_2005_KK, enumEllipsoid outputEllipsoid = enumEllipsoid.WGS84)
        {
            GeoPoint resultPoint = new GeoPoint();

            Projection targetProjection = this.projections[outputProjection];
            Ellipsoid  targetEllipsoid  = this.ellipsoids[outputEllipsoid];

            double Lon0 = targetProjection.Lon0.ToRad(),
                   Lat1 = targetProjection.Lat1.ToRad(),
                   Lat2 = targetProjection.Lat2.ToRad(),
                   w1   = Helpers.CalculateWParameter((targetProjection.Lat1 * Math.PI) / 180, targetEllipsoid.e2),
                   w2   = Helpers.CalculateWParameter((targetProjection.Lat2 * Math.PI) / 180, targetEllipsoid.e2),
                   Q1   = Helpers.CalculateQParameter((targetProjection.Lat1 * Math.PI) / 180, targetEllipsoid.e),
                   Q2   = Helpers.CalculateQParameter((targetProjection.Lat2 * Math.PI) / 180, targetEllipsoid.e),
                   Lat0 = Math.Asin(Math.Log((w2 * Math.Cos(Lat1)) / (w1 * Math.Cos(Lat2))) / (Q2 - Q1)),
                   Q0   = Helpers.CalculateQParameter(Lat0, targetEllipsoid.e),
                   Re   = (targetEllipsoid.a * Math.Cos(Lat1) * Math.Exp(Q1 * Math.Sin(Lat0))) / w1 / Math.Sin(Lat0),
                   R0   = Re / Math.Exp(Q0 * Math.Sin(Lat0)),
                   x0   = Helpers.CalculateCentralPointX(Lat0, targetEllipsoid.a, targetEllipsoid.e2);

            double R         = 0.0,
                   Q         = 0.0,
                   gama      = 0.0,
                   latitude  = inputPoint.X.ToRad(),
                   longitude = inputPoint.Y.ToRad();

            double A = Math.Log((1 + Math.Sin(latitude)) / (1 - Math.Sin(latitude))),
                   B = targetEllipsoid.e * Math.Log((1 + targetEllipsoid.e * Math.Sin(latitude)) / (1 - targetEllipsoid.e * Math.Sin(latitude)));

            Q = (A - B) / 2;
            R = Re / Math.Exp(Q * Math.Sin(Lat0));

            gama = (longitude - Lon0) * Math.Sin(Lat0);

            resultPoint.X = R0 + x0 - R * Math.Cos(gama);
            resultPoint.Y = targetProjection.Y0 + R * Math.Sin(gama);

            return(resultPoint);
        }
示例#5
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        /// <summary>
        /// Transforms projected coordinates to geographic
        /// </summary>
        /// <param name="inputPoint">input coordinates in Lambert projection</param>
        /// <param name="inputProjection">input Lambert projection</param>
        /// <param name="inputEllipsoid">input Lambert projection is using this ellipsoid</param>
        /// <returns>geographic coordinates</returns>
        public GeoPoint TransformLambertToGeographic(GeoPoint inputPoint, enumProjection inputProjection = enumProjection.BGS_2005_KK, enumEllipsoid inputEllipsoid = enumEllipsoid.WGS84)
        {
            GeoPoint resultPoint = new GeoPoint();

            Projection sourceProjection = this.projections[inputProjection];
            Ellipsoid  sourceEllipsoid  = this.ellipsoids[inputEllipsoid];

            double Lon0 = sourceProjection.Lon0.ToRad(),
                   Lat1 = sourceProjection.Lat1.ToRad(),
                   Lat2 = sourceProjection.Lat2.ToRad(),
                   w1   = Helpers.CalculateWParameter((sourceProjection.Lat1 * Math.PI) / 180, sourceEllipsoid.e2),
                   w2   = Helpers.CalculateWParameter((sourceProjection.Lat2 * Math.PI) / 180, sourceEllipsoid.e2),
                   Q1   = Helpers.CalculateQParameter((sourceProjection.Lat1 * Math.PI) / 180, sourceEllipsoid.e),
                   Q2   = Helpers.CalculateQParameter((sourceProjection.Lat2 * Math.PI) / 180, sourceEllipsoid.e),
                   Lat0 = Math.Asin(Math.Log((w2 * Math.Cos(Lat1)) / (w1 * Math.Cos(Lat2))) / (Q2 - Q1)),
                   Q0   = Helpers.CalculateQParameter(Lat0, sourceEllipsoid.e),
                   Re   = (sourceEllipsoid.a * Math.Cos(Lat1) * Math.Exp(Q1 * Math.Sin(Lat0))) / w1 / Math.Sin(Lat0),
                   R0   = Re / Math.Exp(Q0 * Math.Sin(Lat0)),
                   x0   = Helpers.CalculateCentralPointX(Lat0, sourceEllipsoid.a, sourceEllipsoid.e2);

            double lat  = 0.0,
                   lon  = 0.0,
                   f1   = 0.0,
                   f2   = 0.0,
                   Latp = 0.0,
                   R    = 0.0,
                   Q    = 0.0,
                   gama = 0.0,
                   x    = inputPoint.X,
                   y    = inputPoint.Y;

            // determine latitude iteratively
            R    = Math.Sqrt(Math.Pow(y - sourceProjection.Y0, 2) + Math.Pow(R0 + x0 - x, 2));
            Q    = Math.Log(Re / R) / Math.Sin(Lat0);
            Latp = Math.Asin((Math.Exp(2 * Q) - 1) / (Math.Exp(2 * Q) + 1));

            for (int i = 0; i < 10; i++)
            {
                f1 =
                    (Math.Log((1 + Math.Sin(Latp)) / (1 - Math.Sin(Latp))) -
                     sourceEllipsoid.e * Math.Log((1 + sourceEllipsoid.e * Math.Sin(Latp)) / (1 - sourceEllipsoid.e * Math.Sin(Latp)))) /
                    2 -
                    Q;
                f2  = 1.0 / (1 - Math.Pow(Math.Sin(Latp), 2)) - sourceEllipsoid.e2 / (1 - sourceEllipsoid.e2 * Math.Pow(Math.Sin(Latp), 2));
                lat = Math.Asin(Math.Sin(Latp) - f1 / f2);

                if (Math.Abs(lat - Latp) <= 0.0000000001)
                {
                    break;
                }
                else
                {
                    Latp = lat;
                }
            }

            // determine longitude
            gama = Math.Atan((y - sourceProjection.Y0) / (R0 + x0 - x));
            lon  = gama / Math.Sin(Lat0) + Lon0;

            resultPoint.X = lat.ToDeg();
            resultPoint.Y = lon.ToDeg();

            return(resultPoint);
        }
示例#6
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        /// <summary>
        /// Transforms projected coordinates to geographic
        /// </summary>
        /// <param name="inputPoint">input coordinates in gauss projection</param>
        /// <param name="inputProjection">input gauss projection</param>
        /// <param name="outputEllipsoid">target ellipsoid</param>
        /// <returns>geographic coordinates in target ellipsoid</returns>
        public GeoPoint TransformGaussToGeographic(GeoPoint inputPoint, enumProjection inputProjection = enumProjection.BGS_1930_24, enumEllipsoid outputEllipsoid = enumEllipsoid.HAYFORD)
        {
            GeoPoint resultPoint = new GeoPoint();

            Projection sourceProjection = this.projections[inputProjection];
            Ellipsoid  targetEllipsoid  = this.ellipsoids[outputEllipsoid];

            inputPoint.Y -= sourceProjection.Y0;
            inputPoint.Y /= sourceProjection.Scale;
            inputPoint.X /= sourceProjection.Scale;

            double phif, Nf, Nfpow, nuf2, tf, tf2, tf4, cf, x1frac, x2frac,
                   x3frac, x4frac, x5frac, x6frac, x7frac, x8frac, x2poly,
                   x3poly, x4poly, x5poly, x6poly, x7poly, x8poly;

            phif = Helpers.FootpointLatitude(inputPoint.X, targetEllipsoid.a, targetEllipsoid.b);

            cf     = Math.Cos(phif);
            nuf2   = targetEllipsoid.ep2 * Math.Pow(cf, 2.0);
            Nf     = Math.Pow(targetEllipsoid.a, 2.0) / (targetEllipsoid.b * Math.Sqrt(1 + nuf2));
            Nfpow  = Nf;
            tf     = Math.Tan(phif);
            tf2    = tf * tf;
            tf4    = tf2 * tf2;
            x1frac = 1.0 / (Nfpow * cf);
            Nfpow *= Nf;
            x2frac = tf / (2.0 * Nfpow);
            Nfpow *= Nf;
            x3frac = 1.0 / (6.0 * Nfpow * cf);
            Nfpow *= Nf;
            x4frac = tf / (24.0 * Nfpow);
            Nfpow *= Nf;
            x5frac = 1.0 / (120.0 * Nfpow * cf);
            Nfpow *= Nf;
            x6frac = tf / (720.0 * Nfpow);
            Nfpow *= Nf;
            x7frac = 1.0 / (5040.0 * Nfpow * cf);
            Nfpow *= Nf;
            x8frac = tf / (40320.0 * Nfpow);

            x2poly = -1 - nuf2;
            x3poly = -1 - 2 * tf2 - nuf2;
            x4poly = 5.0 + 3.0 * tf2 + 6.0 * nuf2 - 6.0 * tf2 * nuf2 - 3.0 * (nuf2 * nuf2) - 9.0 * tf2 * (nuf2 * nuf2);
            x5poly = 5.0 + 28.0 * tf2 + 24.0 * tf4 + 6.0 * nuf2 + 8.0 * tf2 * nuf2;
            x6poly = -61.0 - 90.0 * tf2 - 45.0 * tf4 - 107.0 * nuf2 + 162.0 * tf2 * nuf2;
            x7poly = -61.0 - 662.0 * tf2 - 1320.0 * tf4 - 720.0 * (tf4 * tf2);
            x8poly = 1385.0 + 3633.0 * tf2 + 4095.0 * tf4 + 1575 * (tf4 * tf2);

            resultPoint.X = phif
                            + x2frac * x2poly * (Math.Pow(inputPoint.Y, 2))
                            + x4frac * x4poly * Math.Pow(inputPoint.Y, 4.0)
                            + x6frac * x6poly * Math.Pow(inputPoint.Y, 6.0)
                            + x8frac * x8poly * Math.Pow(inputPoint.Y, 8.0);

            resultPoint.Y = ((sourceProjection.Lon0 * Math.PI) / 180)
                            + x1frac * inputPoint.Y
                            + x3frac * x3poly * Math.Pow(inputPoint.Y, 3.0)
                            + x5frac * x5poly * Math.Pow(inputPoint.Y, 5.0)
                            + x7frac * x7poly * Math.Pow(inputPoint.Y, 7.0);

            resultPoint.X = resultPoint.X.ToDeg();
            resultPoint.Y = resultPoint.Y.ToDeg();

            return(resultPoint);
        }
示例#7
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        /// <summary>
        /// Transforms geographic coordinates in Gauss projection
        /// </summary>
        /// <param name="inputPoint">input geographic coordinates</param>
        /// <param name="outputProjection">target gauss projection</param>
        /// <param name="inputEllipsoid">input coordinates are for this ellipsoid</param>
        /// <returns>projected coordinates in gauss projection</returns>
        public GeoPoint TransformGeographicToGauss(GeoPoint inputPoint, enumProjection outputProjection = enumProjection.BGS_1930_24, enumEllipsoid inputEllipsoid = enumEllipsoid.HAYFORD)
        {
            GeoPoint resultPoint = new GeoPoint();

            inputPoint.X = inputPoint.X.ToRad();
            inputPoint.Y = inputPoint.Y.ToRad();

            Projection targetProjection = this.projections[outputProjection];
            Ellipsoid  sourceEllipsoid  = this.ellipsoids[inputEllipsoid];

            double n, nu2, t, t2, l,
                   coef13, coef14, coef15, coef16,
                   coef17, coef18, cf;
            double phi;

            phi = Helpers.ArcLengthOfMeridian(inputPoint.X, sourceEllipsoid.a, sourceEllipsoid.b);
            cf  = Math.Cos(inputPoint.X);
            nu2 = sourceEllipsoid.ep2 * Math.Pow(Math.Cos(inputPoint.X), 2.0);
            n   = Math.Pow(sourceEllipsoid.a, 2.0) / (sourceEllipsoid.b * Math.Sqrt(1 + nu2));
            t   = Math.Tan(inputPoint.X);
            t2  = t * t;

            l = inputPoint.Y - targetProjection.Lon0.ToRad();

            coef13 = 1.0 - t2 + nu2;
            coef14 = 5.0 - t2 + 9 * nu2 + 4.0 * (nu2 * nu2);
            coef15 = 5.0 - 18.0 * t2 + (t2 * t2) + 14.0 * nu2 - 58.0 * t2 * nu2;
            coef16 = 61.0 - 58.0 * t2 + (t2 * t2) + 270.0 * nu2 - 330.0 * t2 * nu2;
            coef17 = 61.0 - 479.0 * t2 + 179.0 * (t2 * t2) - (t2 * t2 * t2);
            coef18 = 1385.0 - 3111.0 * t2 + 543.0 * (t2 * t2) - (t2 * t2 * t2);

            resultPoint.Y = n * Math.Cos(inputPoint.X) * l
                            + (n / 6.0 * Math.Pow(Math.Cos(inputPoint.X), 3.0) * coef13 * Math.Pow(l, 3.0))
                            + (n / 120.0 * Math.Pow(Math.Cos(inputPoint.X), 5.0) * coef15 * Math.Pow(l, 5.0))
                            + (n / 5040.0 * Math.Pow(Math.Cos(inputPoint.X), 7.0) * coef17 * Math.Pow(l, 7.0));

            resultPoint.X = phi
                            + (t / 2.0 * n * Math.Pow(Math.Cos(inputPoint.X), 2.0) * Math.Pow(l, 2.0))
                            + (t / 24.0 * n * Math.Pow(Math.Cos(inputPoint.X), 4.0) * coef14 * Math.Pow(l, 4.0))
                            + (t / 720.0 * n * Math.Pow(Math.Cos(inputPoint.X), 6.0) * coef16 * Math.Pow(l, 6.0))
                            + (t / 40320.0 * n * Math.Pow(Math.Cos(inputPoint.X), 8.0) * coef18 * Math.Pow(l, 8.0));

            resultPoint.X *= targetProjection.Scale;
            resultPoint.Y *= targetProjection.Scale;
            resultPoint.Y += targetProjection.Y0;

            return(resultPoint);
        }
示例#8
0
 /// <summary>
 /// Transforms UTM coordinates to geographic
 /// </summary>
 /// <param name="inputPoint">input UTM coordinates</param>
 /// <param name="inputUtmProjection">input coordinates projection</param>
 /// <param name="outputEllipsoid">output ellipsoid</param>
 /// <returns>geographic coordinates</returns>
 public GeoPoint TransformUTMToGeographic(GeoPoint inputPoint, enumProjection inputUtmProjection = enumProjection.UTM35N, enumEllipsoid outputEllipsoid = enumEllipsoid.WGS84)
 {
     return(this.TransformGaussToGeographic(inputPoint, inputUtmProjection, outputEllipsoid));
 }
示例#9
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 /// <summary>
 /// Transforms geographic coordinates in UTM projection
 /// </summary>
 /// <param name="inputPoint">input geographic coordinates</param>
 /// <param name="outputUtmProjection">target UTM projection</param>
 /// <param name="inputEllipsoid">input coordinates are for this ellipsoid</param>
 /// <returns>input coordinates in UTM projection</returns>
 public GeoPoint TransformGeographicToUTM(GeoPoint inputPoint, enumProjection outputUtmProjection = enumProjection.UTM35N, enumEllipsoid inputEllipsoid = enumEllipsoid.WGS84)
 {
     return(this.TransformGeographicToGauss(inputPoint, outputUtmProjection, inputEllipsoid));
 }